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I see there is PolyTreeToPaths functions - but I don't see them treating holes in any specific way. So I am not sure if simply calling that and passing output to SvgWriter::AddPaths() results correct SVG.
What would be a correct way to add a polyTree to SvgWriter? How would I deal with holes, what fillrules should be used etc?
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I see there is PolyTreeToPaths functions - but I don't see them treating holes in any specific way. So I am not sure if simply calling that and passing output to SvgWriter::AddPaths() results correct SVG.
What would be a correct way to add a polyTree to SvgWriter? How would I deal with holes, what fillrules should be used etc?
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