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| 1 | +desc: Harmonic Bass Enhancer |
| 2 | +author: @aliasing |
| 3 | + |
| 4 | +bassFreq:150<50,300>Bass Frequency |
| 5 | +bassQ:2.0<0.5,4.0>Bass Q |
| 6 | +bassLevel:0.0<0.0,2.0>Source bass passthrough |
| 7 | +harmonicFreq:400<100,800>Harmonics Frequency |
| 8 | +harmonicQ:1.0<0.25,2.0>Harmonic Q |
| 9 | +harmonicDrive:6.0<0.0,20.0>Harmonics Drive Level |
| 10 | +harmonicBias:0.1<0.0,0.5>Saturation Bias Level (Odd to Even) |
| 11 | +harmonicLevel:0.8<0.0,2.0>Harmonics Level |
| 12 | + |
| 13 | +@init |
| 14 | +bassFreq = 250; |
| 15 | +bassQ = 2.0; |
| 16 | +bassLevel = 0.0; |
| 17 | +harmonicFreq = 500; |
| 18 | +harmonicQ = 1.0; |
| 19 | +harmonicDrive = 10.0; |
| 20 | +harmonicLevel = 1.0; |
| 21 | +harmonicBias = 0.5; |
| 22 | + |
| 23 | +function LP_set(frequency qFactor)( |
| 24 | + x = (frequency * 2.f * $PI) / srate; |
| 25 | + sinX = sin(x); |
| 26 | + y = sinX / (qFactor * 2.f); |
| 27 | + cosX = cos(x); |
| 28 | + z = (1.f - cosX) / 2.f; |
| 29 | + |
| 30 | + _a0 = y + 1.f; |
| 31 | + _a1 = cosX * -2.f; |
| 32 | + _a2 = 1.f - y; |
| 33 | + _b0 = z; |
| 34 | + _b1 = 1.f - cosX; |
| 35 | + _b2 = z; |
| 36 | + |
| 37 | + this.y_2 = 0; this.y_1 = 0; this.x_2 = 0; this.x_1 = 0; |
| 38 | + this.b0 = _b0 / _a0; |
| 39 | + this.b1 = _b1 / _a0; |
| 40 | + this.b2 = _b2 / _a0; |
| 41 | + this.a1 = -_a1 / _a0; |
| 42 | + this.a2 = -_a2 / _a0; |
| 43 | +); |
| 44 | + |
| 45 | +function LP_process(sample)( |
| 46 | + out = sample * this.b0 + this.x_1 * this.b1 + this.x_2 * this.b2 + this.y_1 * this.a1 + this.y_2 * this.a2; |
| 47 | + this.y_2 = this.y_1; |
| 48 | + this.y_1 = out; |
| 49 | + this.x_2 = this.x_1; |
| 50 | + this.x_1 = sample; |
| 51 | + |
| 52 | + out; |
| 53 | +); |
| 54 | + |
| 55 | +function Channel_set(bassFreq, harmonicFreq, qFactor) ( |
| 56 | + this.lp_low.LP_set(bassFreq, qFactor); |
| 57 | + this.lp_high.LP_set(harmonicFreq, qFactor); |
| 58 | +); |
| 59 | + |
| 60 | +function saturate(sample, bias) ( |
| 61 | + satOdd = sample / (abs(sample) + 1.0); |
| 62 | + satEven = satOdd * satOdd * 2.0; |
| 63 | + satOdd + bias * (satEven - satOdd); |
| 64 | +); |
| 65 | + |
| 66 | +function Channel_process(sample, harmonicDrive, harmonicBias, harmonicLevel, bassLevel) ( |
| 67 | + bass = this.lp_low.LP_process(sample); |
| 68 | + topend = sample - bass; |
| 69 | + bass = saturate(bass * harmonicDrive, harmonicBias); |
| 70 | + harmonics = this.lp_high.LP_process(bass); |
| 71 | + topend + harmonics * harmonicLevel + bass * bassLevel; |
| 72 | +); |
| 73 | + |
| 74 | +bass_l.Channel_set(bassFreq, harmonicFreq, bassQ); |
| 75 | +bass_r.Channel_set(bassFreq, harmonicFreq, harmonicQ); |
| 76 | + |
| 77 | +@sample |
| 78 | +spl0 = bass_l.Channel_process(spl0, harmonicDrive, harmonicBias, harmonicLevel, bassLevel); |
| 79 | +spl1 = bass_r.Channel_process(spl1, harmonicDrive, harmonicBias, harmonicLevel, bassLevel); |
| 80 | + |
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