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Update README with more instructions #6

@sridharrajagopal

Description

@sridharrajagopal

Description

Hi there,

I've opened the demo workspace in Xcode and built and successfully deployed it to the simulator (ios and macos).

However, it is not clear how exactly I can get the playground working. Opening the playground file in Xcode gives an error that "no such module exists" in import AudioKit .

Opening the demo workspace only shows the demo code, not the playground.

It would be great if the README could be updated with just a little more information on simple steps to get started with both the demo and the playground. It would go a great way into letting a new user get started easily.

Thanks,
Sridhar

Proposed Solution

It would be great if the README could be updated with just a little more information on simple steps to get started with both the demo and the playground. It would go a great way into letting a new user get started easily.

Describe Alternatives You've Considered

I've looked at other sources for adding swift packages to a standalone playground.

I've also looked at creating a new workspace and a new playground and then just copying/pasting the code. However, everything is there in this repository, so one should be able to just get started - a little more in the way of instructions would go a long way towards that.

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