-
-
Notifications
You must be signed in to change notification settings - Fork 9
Description
Description
Hi there,
I've opened the demo workspace in Xcode and built and successfully deployed it to the simulator (ios and macos).
However, it is not clear how exactly I can get the playground working. Opening the playground file in Xcode gives an error that "no such module exists" in import AudioKit .
Opening the demo workspace only shows the demo code, not the playground.
It would be great if the README could be updated with just a little more information on simple steps to get started with both the demo and the playground. It would go a great way into letting a new user get started easily.
Thanks,
Sridhar
Proposed Solution
It would be great if the README could be updated with just a little more information on simple steps to get started with both the demo and the playground. It would go a great way into letting a new user get started easily.
Describe Alternatives You've Considered
I've looked at other sources for adding swift packages to a standalone playground.
I've also looked at creating a new workspace and a new playground and then just copying/pasting the code. However, everything is there in this repository, so one should be able to just get started - a little more in the way of instructions would go a long way towards that.
Additional Context
No response