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enhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomers
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Let's investigate both of the following and implement the better of the 2:
- Configuring via a menu https://docs.unity3d.com/Manual/editor-EditorWindows.html
- Allow the user to modify ScriptableObject from BugSplatManager Inspector View
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enhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomers