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Carter Games/Audio Manager/Code/Editor/Custom Editors/Edit Module Inspectors/EditModuleInspectorBase.cs

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using System;
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using System.Collections.Generic;
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using CarterGames.Assets.Shared.Common.Editor;
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using CarterGames.Shared.AudioManager.Editor;
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using UnityEditor;
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using UnityEngine;
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Carter Games/Audio Manager/Code/Editor/Custom Editors/Edit Module Inspectors/Helpers/EditModuleInspectors.cs

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using System;
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using System.Collections.Generic;
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using CarterGames.Assets.Shared.Common;
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using CarterGames.Shared.AudioManager;
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namespace CarterGames.Assets.AudioManager.Editor
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{

Carter Games/Audio Manager/Code/Editor/Custom Editors/Edit Module Inspectors/IEditModuleEditor.cs.meta

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Carter Games/Audio Manager/Code/Editor/Custom Editors/Edit Module Inspectors/Inspectors/MixerGroupEditModuleInspector.cs

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using System;
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using System.Collections.Generic;
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using CarterGames.Assets.Shared.Common.Editor;
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using CarterGames.Shared.AudioManager.Editor;
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using UnityEditor;
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using UnityEditor.Experimental.GraphView;
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using UnityEngine;

Carter Games/Audio Manager/Code/Editor/Custom Editors/Edit Module Inspectors/Inspectors/RequestInspector.cs

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*/
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using System.Linq;
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using CarterGames.Assets.Shared.Common.Editor;
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using CarterGames.Shared.AudioManager.Editor;
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using UnityEditor;
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using UnityEditor.Experimental.GraphView;
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using UnityEngine;

Carter Games/Audio Manager/Code/Editor/Custom Editors/Editor Windows/Divided Display/UtilityEditorWindow.cs.meta

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Carter Games/Audio Manager/Code/Editor/Custom Editors/Editor Windows/Library Window/LibraryEditorWindow.cs

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/*
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* Copyright (c) 2025 Carter Games
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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*
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*
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* THE SOFTWARE.
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*/
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using CarterGames.Assets.Shared.Common.Editor;
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using CarterGames.Shared.AudioManager.Editor;
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using UnityEditor;
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using UnityEngine;
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Carter Games/Audio Manager/Code/Editor/Custom Editors/Editor Windows/Library Window/Sub-Menus/1. Library/LibraryEditorClip.cs

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* THE SOFTWARE.
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*/
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using CarterGames.Assets.Shared.Common.Editor;
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using CarterGames.Shared.AudioManager.Editor;
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using UnityEditor;
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using UnityEngine;
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Carter Games/Audio Manager/Code/Editor/Custom Editors/Editor Windows/Library Window/Sub-Menus/1. Library/LibraryEditorDefaultClipSettings.cs

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using CarterGames.Assets.Shared.Common.Editor;
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using CarterGames.Shared.AudioManager.Editor;
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using UnityEditor;
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using UnityEngine;
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Carter Games/Audio Manager/Code/Editor/Custom Editors/Editor Windows/Library Window/Sub-Menus/1. Library/LibraryEditorDefaultClipSettings.cs.meta

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