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Small updates to the Samples project for Cesium for Unreal v2.0 #46

@kring

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@kring
  • Disable "Enable World Bounds Check" in all levels. (See also Google sample level has "Enable World Bounds Checks" enabled #42)
  • Enable "Enable Large World Coordinates" in all levels (UE 5.0 only, it's on by default in UE 5.1 and 5.2)
  • Disable "World Composition" in the CesiumSublevels level.
  • Nest all Cesium tilesets and globe anchored objects under the CesiumGeoreference.
  • Update the metadata level for the new metadata API

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