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extensions/2.0/Khronos/KHR_gaussian_splatting/README.md

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@@ -99,7 +99,7 @@ It can then be converted to an `unsigned byte` color channel.
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Normalized to a unit quaternion
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$\hat{q} = \frac{q}{\|q\|} = \frac{q}{\sqrt{q_w^2 + q_x^2 + q_y^2 + q_z^2}}$
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$$\hat{q} = \frac{q}{\|q\|} = \frac{q}{\sqrt{q_w^2 + q_x^2 + q_y^2 + q_z^2}}$$
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## Extending glTF Primitive
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$$\Sigma' = JW\Sigma W^TJ^T$$
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`W` is the view transformation
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`J` is the Jacobian of the affine approximation of the projective transformation
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$\Sigma$ is the 3D covariance matrix derived above
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- `W` is the view transformation
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- `J` is the Jacobian of the affine approximation of the projective transformation
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- $\Sigma$ is the 3D covariance matrix derived above
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```glsl
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//https://github.com/graphdeco-inria/diff-gaussian-rasterization/blob/59f5f77e3ddbac3ed9db93ec2cfe99ed6c5d121d/cuda_rasterizer/forward.cu#L74

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