The clearest techno-ideological crystallization of syntheticism may, as [Glen Weyl tweets](https://x.com/glenweyl/status/1477458029742202882) and [theorizes](https://www.radicalxchange.org/media/blog/political-ideologies-for-the-21st-century/), lie in the endgame of *Sid Meier's Civilization VI* as [“Synthetic Technocracy”](https://civilization.fandom.com/wiki/Synthetic_Technocracy_(Civ6)#:~:text=Technocracy%20is%20government%20by%20experts,could%20include%20non%2Dhuman%20agents). A Tier 4 government unlocked in the Information Age, specialist AIs are governing within an extended meritocracy that the game describes as "dispassionate and rational, free of the strife of political parties and factions, as it pursues optimal ends." Weyl, perhaps surprisingly, relates this teleological "end of civilization" to a seemingly disparate pack: Silicon Valley’s [*"Effective Altruists"* and China’s centralized planning programs](https://graymirror.substack.com/p/effective-altruism-and-xi-jinping) are put together with utopian strains of [*“Fully Automated Luxury Communism.”*](https://blog.goodaudience.com/back-from-the-grave-can-ai-resuscitate-karl-marx-f956f330639f). Oscillating between techno-populism, socialist utopia, and algorithmic democracy, Isaac Asimov and Iain M. Banks can meet the neural networks of OpenAI and DeepMind.
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