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Support for setting bindings in editor #15

@MechWarrior99

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@MechWarrior99

Hey, I just found this library, and it is pretty nice!
Though a major downside currently is not being able to set bindings in editor in my opinion.

I did see that it was in the possible future plans. I was wondering what the status of that would be. And what your plan for going about it would be? I could possibly see about taking a swing at implementing it. Though I am new to Godot, but not to programming.

Thanks :)

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