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Ability to suppress messages #8

@gallsy

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@gallsy

It would be handy to be able to suppress errors output by the library to the console. An easy way to do it might be by using Project Settings (https://docs.godotengine.org/en/stable/classes/class_projectsettings.html#class-projectsettings)

Errors like the one below might be better off as warnings too because they are more informational than something going irreversibly wrong.

ControlBinding: Binding from node blah on path blah will not update with changes. Node is not of type ObservableObject

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