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include/core.h

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -795,6 +795,7 @@ class Bot
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Vector m_lastWallOrigin; // for better zombie avoiding
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bool m_isStuck; // bot is stuck
798+
bool m_isBlocked; // bot is blocked by players
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bool m_isReloading; // bot is reloading a gun
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int m_reloadState; // current reload state
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int m_voicePitch; // bot voice pitch
@@ -1163,7 +1164,7 @@ class Bot
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void EquipInBuyzone(int buyCount);
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void PushMessageQueue(int message);
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void PrepareChatMessage(char* text);
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int FindWaypoint();
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int FindWaypoint(bool skipLag = true);
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bool EntityIsVisible(Vector dest, bool fromBody = false);
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void SetEnemy(edict_t* entity);
@@ -1382,7 +1383,6 @@ class Waypoint : public Singleton <Waypoint>
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int GetFacingIndex(void);
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int FindFarest(const Vector& origin, float maxDistance = 9999.0);
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int FindSafestForHuman(edict_t* enemy, edict_t* self, float maxDistance);
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int FindNearest(Vector origin, float minDistance = 9999.0, int flags = -1, edict_t* entity = null, int* findWaypointPoint = (int*)-2, int mode = -1);
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void FindInRadius(Vector origin, float radius, int* holdTab, int* count);
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void FindInRadius(Array <int>& queueID, float radius, Vector origin);

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