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Remove todo
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_posts/2025-06-15-1216.md

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@@ -159,8 +159,6 @@ Mojang is currently working on separating Minecraft's rendering pipeline into tw
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This process began in 1.21.2, and is still incomplete as of this update. Chunk rendering, GUI rendering and HUD rendering have all been converted to use the new separate rendering style. The ultimate goal of this separation is to enable the game to render one frame while the next is being extracted.
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In order to facilitate this, the blaze3d rendering api is being reworked. (Almost everything changed... fill in more)
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Many methods in `RenderSystem` have been removed without direct replacement. In most cases, there isn't a one-to-one translation from the old code to the new, but the same capabilities exist by combining the new `RenderPipline`s with `RenderLayer`s
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### NBT

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