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| 1 | +// |
| 2 | +// File.swift |
| 3 | +// |
| 4 | +// |
| 5 | +// Created by Ben Myers on 2/3/22. |
| 6 | +// |
| 7 | + |
| 8 | +import SwiftUI |
| 9 | + |
| 10 | +#if os(iOS) |
| 11 | +import UIKit |
| 12 | +#elseif os(watchOS) |
| 13 | +import WatchKit |
| 14 | +#elseif os(macOS) |
| 15 | +import AppKit |
| 16 | +#endif |
| 17 | + |
| 18 | +@available(macOS 11.0, *) |
| 19 | +extension Color: Codable { |
| 20 | + |
| 21 | + // MARK: - Inheritance |
| 22 | + |
| 23 | + enum CodingKeys: String, CodingKey { |
| 24 | + case red, green, blue |
| 25 | + } |
| 26 | + |
| 27 | + public init(from decoder: Decoder) throws { |
| 28 | + let container = try decoder.container(keyedBy: CodingKeys.self) |
| 29 | + let r = try container.decode(Double.self, forKey: .red) |
| 30 | + let g = try container.decode(Double.self, forKey: .green) |
| 31 | + let b = try container.decode(Double.self, forKey: .blue) |
| 32 | + |
| 33 | + self.init(red: r, green: g, blue: b) |
| 34 | + } |
| 35 | + |
| 36 | + public func encode(to encoder: Encoder) throws { |
| 37 | + guard let colorComponents = self.colorComponents else { |
| 38 | + return |
| 39 | + } |
| 40 | + |
| 41 | + var container = encoder.container(keyedBy: CodingKeys.self) |
| 42 | + |
| 43 | + try container.encode(colorComponents.red, forKey: .red) |
| 44 | + try container.encode(colorComponents.green, forKey: .green) |
| 45 | + try container.encode(colorComponents.blue, forKey: .blue) |
| 46 | + } |
| 47 | +} |
| 48 | + |
| 49 | + |
| 50 | +@available(macOS 11.0, *) |
| 51 | +fileprivate extension Color { |
| 52 | +#if os(macOS) |
| 53 | + typealias SystemColor = NSColor |
| 54 | +#else |
| 55 | + typealias SystemColor = UIColor |
| 56 | +#endif |
| 57 | + |
| 58 | + var colorComponents: (red: CGFloat, green: CGFloat, blue: CGFloat, alpha: CGFloat)? { |
| 59 | + var r: CGFloat = 0 |
| 60 | + var g: CGFloat = 0 |
| 61 | + var b: CGFloat = 0 |
| 62 | + var a: CGFloat = 0 |
| 63 | + |
| 64 | +#if os(macOS) |
| 65 | + SystemColor(self).getRed(&r, green: &g, blue: &b, alpha: &a) |
| 66 | + // Note that non RGB color will raise an exception, that I don't now how to catch because it is an Objc exception. |
| 67 | +#else |
| 68 | + guard SystemColor(self).getRed(&r, green: &g, blue: &b, alpha: &a) else { |
| 69 | + // Pay attention that the color should be convertible into RGB format |
| 70 | + // Colors using hue, saturation and brightness won't work |
| 71 | + return nil |
| 72 | + } |
| 73 | +#endif |
| 74 | + |
| 75 | + return (r, g, b, a) |
| 76 | + } |
| 77 | +} |
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