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README.md

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@@ -10,7 +10,7 @@ The fUML implementation of this software is based on the Java fUML reference imp
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For licensing information, please see the [LICENSE.md](https://github.com/HammerMaximilian/fUML-CSharp/blob/master/LICENSE) file.
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## Prerequisites
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For detailed information, please see the [User Guide](fUML-C#_User_Guide.pdf) section *1. Prerequisites*.
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For detailed information, please see the [User Guide](fUML-CSharp_User_Guide.pdf) section *1. Prerequisites*.
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### 1. Required Software
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* *.NET Framework* (at least version 6.0)
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* *Microsoft Visual Studio*[^1]
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* *Acceleo* to be able to use the code generator for executable models
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## Setup
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For detailed information, please see the [User Guide](fUML-C#_User_Guide.pdf) section *2. Setup*.
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For detailed information, please see the [User Guide](fUML-CSharp_User_Guide.pdf) section *2. Setup*.
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### 1. Setting up Visual Studio
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* Import fUML-C# root solution *fUML-CSharp.sln* in Visual Studio
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## Building
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For detailed information, please see the [User Guide](fUML-C#_User_Guide.pdf) section *3. Build*.
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For detailed information, please see the [User Guide](fUML-CSharp_User_Guide.pdf) section *3. Build*.
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* Build dynamic libraries for *uml*, *fuml* *pscs* (**in that order**) Visual Studio or simply build the whole solution
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* Depending on your preferences and needs, build debug, release or both
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## Usage
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For detailed information, please see the [User Guide](fUML-C#_User_Guide.pdf) section *4. Usage*.
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For detailed information, please see the [User Guide](fUML-CSharp_User_Guide.pdf) section *4. Usage*.
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### 1. Creating executable models using source code
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* Create new C# project (see `"<fUML-C#-rootdir>\fUML-CSharp\examples\helloworld"` as a reference project)
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* NOTE: it is suggested to store user-defined source code projects in common directory `"<fUML-C#-rootdir>\fUML-CSharp\usersrc"`

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