Skip to content

Commit 3fb9f06

Browse files
authored
Source added
1 parent 4ed3589 commit 3fb9f06

File tree

75 files changed

+4668
-0
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

75 files changed

+4668
-0
lines changed

NullMemory/NullMemory.Demo/App.config

Lines changed: 6 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,6 @@
1+
<?xml version="1.0" encoding="utf-8" ?>
2+
<configuration>
3+
<startup>
4+
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
5+
</startup>
6+
</configuration>

NullMemory/NullMemory.Demo/MainForm.Designer.cs

Lines changed: 48 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Lines changed: 72 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,72 @@
1+
using System;
2+
using System.Collections.Generic;
3+
using System.ComponentModel;
4+
using System.Data;
5+
using System.Drawing;
6+
using System.Linq;
7+
using System.Text;
8+
using System.Threading.Tasks;
9+
using System.Windows.Forms;
10+
11+
namespace NullMemory.Demo
12+
{
13+
public partial class MainForm : Form
14+
{
15+
NullMemory nullMem = new NullMemory("csgo");
16+
public MainForm()
17+
{
18+
InitializeComponent();
19+
}
20+
21+
private void MainForm_Load(object sender, EventArgs e)
22+
{
23+
Enums.InitializeResult Result = nullMem.Initialize();
24+
MessageBox.Show(Result.ToString(), "Null Memory", MessageBoxButtons.OK, MessageBoxIcon.Information);
25+
if(Result == Enums.InitializeResult.Succesfully)
26+
{
27+
NullMemory.Module client = new NullMemory.Module(nullMem.NullProcess, "client.dll");
28+
NullMemory.Module engine = new NullMemory.Module(nullMem.NullProcess, "engine.dll");
29+
30+
string strClient = client.ToString();
31+
string StrEngine = engine.ToString();
32+
MessageBox.Show("Client => " + strClient + Environment.NewLine + "Engine => " + StrEngine, "Null Memory", MessageBoxButtons.OK, MessageBoxIcon.Information);
33+
int clientstate = nullMem.FindPattern(engine, "A1 ? ? ? ? 33 D2 6A 00 6A 00 33 C9 89 B0", 1, 0, true);
34+
/*
35+
36+
{
37+
"name": "dwClientState",
38+
"extra": 0,
39+
"relative": true,
40+
"module": "engine.dll",
41+
"offsets": [
42+
1
43+
],
44+
"pattern": "A1 ? ? ? ? 33 D2 6A 00 6A 00 33 C9 89 B0"
45+
},
46+
47+
*/
48+
int clientstate_state = nullMem.FindPattern(engine, "83 B8 ? ? ? ? ? 0F 94 C0 C3", 2, 0, false);
49+
/*
50+
51+
{
52+
"name": "dwClientState_State",
53+
"extra": 0,
54+
"relative": false,
55+
"module": "engine.dll",
56+
"offsets": [
57+
2
58+
],
59+
"pattern": "83 B8 ? ? ? ? ? 0F 94 C0 C3"
60+
},
61+
62+
*/
63+
64+
int EngineBase = new NullMemory.Kernel(nullMem).Read<int>((IntPtr)engine.Address + clientstate);
65+
string resultText = "dwClientState => 0x" + clientstate.ToString("X") + Environment.NewLine +
66+
"dwClientState_State => 0x" + (clientstate_state).ToString("X") + Environment.NewLine +
67+
"dwState => " + new NullMemory.Kernel(nullMem).Read<int>((IntPtr)EngineBase + clientstate_state).ToString();
68+
MessageBox.Show(resultText, "Null Memory", MessageBoxButtons.OK, MessageBoxIcon.Information);
69+
}
70+
}
71+
}
72+
}
Lines changed: 120 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,120 @@
1+
<?xml version="1.0" encoding="utf-8"?>
2+
<root>
3+
<!--
4+
Microsoft ResX Schema
5+
6+
Version 2.0
7+
8+
The primary goals of this format is to allow a simple XML format
9+
that is mostly human readable. The generation and parsing of the
10+
various data types are done through the TypeConverter classes
11+
associated with the data types.
12+
13+
Example:
14+
15+
... ado.net/XML headers & schema ...
16+
<resheader name="resmimetype">text/microsoft-resx</resheader>
17+
<resheader name="version">2.0</resheader>
18+
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
19+
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
20+
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
21+
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
22+
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
23+
<value>[base64 mime encoded serialized .NET Framework object]</value>
24+
</data>
25+
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
26+
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
27+
<comment>This is a comment</comment>
28+
</data>
29+
30+
There are any number of "resheader" rows that contain simple
31+
name/value pairs.
32+
33+
Each data row contains a name, and value. The row also contains a
34+
type or mimetype. Type corresponds to a .NET class that support
35+
text/value conversion through the TypeConverter architecture.
36+
Classes that don't support this are serialized and stored with the
37+
mimetype set.
38+
39+
The mimetype is used for serialized objects, and tells the
40+
ResXResourceReader how to depersist the object. This is currently not
41+
extensible. For a given mimetype the value must be set accordingly:
42+
43+
Note - application/x-microsoft.net.object.binary.base64 is the format
44+
that the ResXResourceWriter will generate, however the reader can
45+
read any of the formats listed below.
46+
47+
mimetype: application/x-microsoft.net.object.binary.base64
48+
value : The object must be serialized with
49+
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
50+
: and then encoded with base64 encoding.
51+
52+
mimetype: application/x-microsoft.net.object.soap.base64
53+
value : The object must be serialized with
54+
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
55+
: and then encoded with base64 encoding.
56+
57+
mimetype: application/x-microsoft.net.object.bytearray.base64
58+
value : The object must be serialized into a byte array
59+
: using a System.ComponentModel.TypeConverter
60+
: and then encoded with base64 encoding.
61+
-->
62+
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
63+
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
64+
<xsd:element name="root" msdata:IsDataSet="true">
65+
<xsd:complexType>
66+
<xsd:choice maxOccurs="unbounded">
67+
<xsd:element name="metadata">
68+
<xsd:complexType>
69+
<xsd:sequence>
70+
<xsd:element name="value" type="xsd:string" minOccurs="0" />
71+
</xsd:sequence>
72+
<xsd:attribute name="name" use="required" type="xsd:string" />
73+
<xsd:attribute name="type" type="xsd:string" />
74+
<xsd:attribute name="mimetype" type="xsd:string" />
75+
<xsd:attribute ref="xml:space" />
76+
</xsd:complexType>
77+
</xsd:element>
78+
<xsd:element name="assembly">
79+
<xsd:complexType>
80+
<xsd:attribute name="alias" type="xsd:string" />
81+
<xsd:attribute name="name" type="xsd:string" />
82+
</xsd:complexType>
83+
</xsd:element>
84+
<xsd:element name="data">
85+
<xsd:complexType>
86+
<xsd:sequence>
87+
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
88+
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
89+
</xsd:sequence>
90+
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
91+
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
92+
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
93+
<xsd:attribute ref="xml:space" />
94+
</xsd:complexType>
95+
</xsd:element>
96+
<xsd:element name="resheader">
97+
<xsd:complexType>
98+
<xsd:sequence>
99+
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
100+
</xsd:sequence>
101+
<xsd:attribute name="name" type="xsd:string" use="required" />
102+
</xsd:complexType>
103+
</xsd:element>
104+
</xsd:choice>
105+
</xsd:complexType>
106+
</xsd:element>
107+
</xsd:schema>
108+
<resheader name="resmimetype">
109+
<value>text/microsoft-resx</value>
110+
</resheader>
111+
<resheader name="version">
112+
<value>2.0</value>
113+
</resheader>
114+
<resheader name="reader">
115+
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
116+
</resheader>
117+
<resheader name="writer">
118+
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
119+
</resheader>
120+
</root>
Lines changed: 86 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,86 @@
1+
<?xml version="1.0" encoding="utf-8"?>
2+
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3+
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
4+
<PropertyGroup>
5+
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6+
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
7+
<ProjectGuid>{874C42A0-164A-4C15-8116-CDE18FB6737D}</ProjectGuid>
8+
<OutputType>WinExe</OutputType>
9+
<RootNamespace>NullMemory.Demo</RootNamespace>
10+
<AssemblyName>NullMemory.Demo</AssemblyName>
11+
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
12+
<FileAlignment>512</FileAlignment>
13+
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
14+
<Deterministic>true</Deterministic>
15+
</PropertyGroup>
16+
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
17+
<PlatformTarget>AnyCPU</PlatformTarget>
18+
<DebugSymbols>true</DebugSymbols>
19+
<DebugType>full</DebugType>
20+
<Optimize>false</Optimize>
21+
<OutputPath>bin\Debug\</OutputPath>
22+
<DefineConstants>DEBUG;TRACE</DefineConstants>
23+
<ErrorReport>prompt</ErrorReport>
24+
<WarningLevel>4</WarningLevel>
25+
</PropertyGroup>
26+
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
27+
<PlatformTarget>AnyCPU</PlatformTarget>
28+
<DebugType>pdbonly</DebugType>
29+
<Optimize>true</Optimize>
30+
<OutputPath>bin\Release\</OutputPath>
31+
<DefineConstants>TRACE</DefineConstants>
32+
<ErrorReport>prompt</ErrorReport>
33+
<WarningLevel>4</WarningLevel>
34+
</PropertyGroup>
35+
<ItemGroup>
36+
<Reference Include="NullMemory">
37+
<HintPath>..\NullMemory\bin\Debug\NullMemory.dll</HintPath>
38+
</Reference>
39+
<Reference Include="System" />
40+
<Reference Include="System.Core" />
41+
<Reference Include="System.Xml.Linq" />
42+
<Reference Include="System.Data.DataSetExtensions" />
43+
<Reference Include="Microsoft.CSharp" />
44+
<Reference Include="System.Data" />
45+
<Reference Include="System.Deployment" />
46+
<Reference Include="System.Drawing" />
47+
<Reference Include="System.Net.Http" />
48+
<Reference Include="System.Windows.Forms" />
49+
<Reference Include="System.Xml" />
50+
</ItemGroup>
51+
<ItemGroup>
52+
<Compile Include="MainForm.cs">
53+
<SubType>Form</SubType>
54+
</Compile>
55+
<Compile Include="MainForm.Designer.cs">
56+
<DependentUpon>MainForm.cs</DependentUpon>
57+
</Compile>
58+
<Compile Include="Program.cs" />
59+
<Compile Include="Properties\AssemblyInfo.cs" />
60+
<EmbeddedResource Include="MainForm.resx">
61+
<DependentUpon>MainForm.cs</DependentUpon>
62+
</EmbeddedResource>
63+
<EmbeddedResource Include="Properties\Resources.resx">
64+
<Generator>ResXFileCodeGenerator</Generator>
65+
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
66+
<SubType>Designer</SubType>
67+
</EmbeddedResource>
68+
<Compile Include="Properties\Resources.Designer.cs">
69+
<AutoGen>True</AutoGen>
70+
<DependentUpon>Resources.resx</DependentUpon>
71+
</Compile>
72+
<None Include="Properties\Settings.settings">
73+
<Generator>SettingsSingleFileGenerator</Generator>
74+
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
75+
</None>
76+
<Compile Include="Properties\Settings.Designer.cs">
77+
<AutoGen>True</AutoGen>
78+
<DependentUpon>Settings.settings</DependentUpon>
79+
<DesignTimeSharedInput>True</DesignTimeSharedInput>
80+
</Compile>
81+
</ItemGroup>
82+
<ItemGroup>
83+
<None Include="App.config" />
84+
</ItemGroup>
85+
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
86+
</Project>

NullMemory/NullMemory.Demo/Program.cs

Lines changed: 22 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,22 @@
1+
using System;
2+
using System.Collections.Generic;
3+
using System.Linq;
4+
using System.Threading.Tasks;
5+
using System.Windows.Forms;
6+
7+
namespace NullMemory.Demo
8+
{
9+
static class Program
10+
{
11+
/// <summary>
12+
/// Uygulamanın ana girdi noktası.
13+
/// </summary>
14+
[STAThread]
15+
static void Main()
16+
{
17+
Application.EnableVisualStyles();
18+
Application.SetCompatibleTextRenderingDefault(false);
19+
Application.Run(new MainForm());
20+
}
21+
}
22+
}
Lines changed: 36 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,36 @@
1+
using System.Reflection;
2+
using System.Runtime.CompilerServices;
3+
using System.Runtime.InteropServices;
4+
5+
// Bir bütünleştirilmiş koda ilişkin Genel Bilgiler aşağıdaki öznitelikler kümesiyle
6+
// denetlenir. Bütünleştirilmiş kod ile ilişkili bilgileri değiştirmek için
7+
// bu öznitelik değerlerini değiştirin.
8+
[assembly: AssemblyTitle("NullMemory.Demo")]
9+
[assembly: AssemblyDescription("")]
10+
[assembly: AssemblyConfiguration("")]
11+
[assembly: AssemblyCompany("")]
12+
[assembly: AssemblyProduct("NullMemory.Demo")]
13+
[assembly: AssemblyCopyright("Copyright © 2021")]
14+
[assembly: AssemblyTrademark("")]
15+
[assembly: AssemblyCulture("")]
16+
17+
// ComVisible özniteliğinin false olarak ayarlanması bu bütünleştirilmiş koddaki türleri
18+
// COM bileşenleri için görünmez yapar. Bu bütünleştirilmiş koddaki bir türe
19+
// erişmeniz gerekirse ComVisible özniteliğini o türde true olarak ayarlayın.
20+
[assembly: ComVisible(false)]
21+
22+
// Bu proje COM'un kullanımına sunulursa, aşağıdaki GUID tür kitaplığının kimliği içindir
23+
[assembly: Guid("874c42a0-164a-4c15-8116-cde18fb6737d")]
24+
25+
// Bir derlemenin sürüm bilgileri aşağıdaki dört değerden oluşur:
26+
//
27+
// Ana Sürüm
28+
// İkincil Sürüm
29+
// Yapı Numarası
30+
// Düzeltme
31+
//
32+
// Tüm değerleri belirtebilir veya varsayılan Derleme ve Düzeltme Numaralarını kullanmak için
33+
// aşağıda gösterildiği gibi '*' kullanabilirsiniz:
34+
// [assembly: AssemblyVersion("1.0.*")]
35+
[assembly: AssemblyVersion("1.0.0.0")]
36+
[assembly: AssemblyFileVersion("1.0.0.0")]

0 commit comments

Comments
 (0)