Apply Transform ( Translate + Rotate + Scale ) to mesh #4655
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Grantim
atazangene
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I am using Nvidia omniverse and I want to integrate the Meshlib into it, I want to apply transform ( translate + rotate + scale ) into a mesh actually the transform data stored into Gf.Matrix4d in the omniverse code : Now, I want to apply that to mesh inside the meshlib. we have a sample on how to apply translation on meshlib, but there is no example of on how to apply scale and rotate on meshlib SDK python. Meshlib SDK doc - boolean operation can you help me on this please? |
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Answered by
Grantim
Jun 6, 2025
Replies: 1 comment 1 reply
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Hello! Is it what you mean? #4530 |
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