Welcome to PyUIBuilder Discussions! #5
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I wanted to share my thoughts and experience so far with the web-app version. The program initially impressed me, it feels smooth, well-designed, and generally functions as expected. I didn’t encounter any major bugs during my initial use, and overall, it left a good first impression. However, some major concerns quickly became apparent, issues that, in my opinion, are hard to overlook. I fully understand the need to fund development, that’s fair. But the decision to restrict the majority of the app’s functionality behind a paywall feels more like a mobile freemium strategy than a professional tool. Locking out around 80% of the core features makes it difficult for users to evaluate the software’s true capabilities. It gives the impression that monetization was prioritized over user trust. If the free version can barely showcase a fully functional GUI, how are users supposed to assess whether it’s worth investing in? Despite this, I pushed forward and began designing. I was recreating an app I had worked on in the past and, about an hour in, encountered a frustrating issue. I attached an image to a label, only to discover there was no way to remove it. Assuming the solution was to delete the label, I selected it and clicked the trash icon in the top left, the same icon used in the right-click context menu. After quickly skipping the warning prompt (admittedly my mistake), everything I had worked on was completely wiped out. And to my surprise, there’s no undo or redo functionality. This raises serious UX concerns. Why is there a global “delete-all” button permanently visible, using the exact same icon as the standard delete option? Worse, there’s no undo or redo system in place. These are fundamental features in any design or layout application, basic quality-of-life tools that users have come to expect. Their absence suggests that core usability was treated as a lower priority compared to monetization. It feels like more effort went into gating functionality behind a paywall than ensuring the baseline user experience was safe and intuitive. Instead of focusing on providing a solid, reliable foundation for all users, the application seems more concerned with funneling users into the paid tier, even if that comes at the expense of essential design features. This approach not only frustrates but actively undermines user confidence in the software. In summary, there's a lot of potential here, but the monetization strategy and critical UX oversights make the experience frustrating. |
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