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+ ;
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+ ; X-CELL FALLOUT 4 PLUGIN SETTINGS
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+ ;
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+
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+ [patches]
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+ ; All threads have priority above idle, process above normal, for adequate latency,
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+ ; prohibition on changing processor cores.
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+ threads =true
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+ ; Replaced memory manager and scrap heap, also functions for working with memory.
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+ ; It is required to remove mods that also do this or disable them in the settings of the mods themselves.
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+ memory =true
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+ ; Enables facegen support and removes freezes.
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+ ; If you find a character without a head, then he does not have a facegen, generate a face.
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+ ; Creation Kit -> Select npc's -> ctrl + f4.
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+ facegen =true
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+ ; - Replacing FindFirstNextA, FindFirstNextW with a more optimized function FindFirstFileExA, FindFirstFileExW.
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+ ; - Use OS file cache for less disk access.
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+ io =true
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+ ; - Replace old zlib decompression code with optimized libdeflate.
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+ ; https://github.com/ebiggers/libdeflate
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+ libdeflate =true
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+ ; - Replacing functions WritePrivateProfileStringA, GetPrivateProfileStringA, GetPrivateProfileIntA
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+ ; They are outdated and constantly open and parsing the ini file. Complements Buffout 4, Buffout 4 NG.
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+ ; Incompatible with the mod https://www.nexusmods.com/fallout4/mods/33947 PrivateProfileRedirector.
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+ ; If that mod is installed, it needs to be disabled.
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+ profile =true
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+ ; Black loading screen.
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+ loadscreen =false
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+ ; [Experimental] Increasing the number of archives of the GENERAL type, and
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+ ; changing the hash signatures of their files. (Original 256).
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+ ; The complexity is too high, there may be problems. (Limit 4096).
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+ archive_limit =false
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+
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+ ; Only NG version game.
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+ ; Already present in Buffout 4, but are missing in Buffout 4 NG (at time 28.09.2024).
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+ [fixes]
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+ ; Fixes a bug where movies that don't define "BackgroundAlpha" on their movie root could load with a grey background.
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+ greymovies =true
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+ ; Fixes a crash when allocating the location for a package.
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+ package_allocate_location =true
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+
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+ [additional]
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+ ; BSScaleformSysMemMapper was separated from the main x-cell memory manager. This option indicates the page size in KB,
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+ ; which is allocated at once, if necessary, to allocate a new page, the vanilla size is 64 KB.
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+ ; One call takes more than 1K processor cycles and turns to 0 ring, thereby stopping all threads, causing a freeze.
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+ ; The larger this number, the fewer calls, however, memory consumption will increase.
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+ ; Limit 2Mb (2048) installed programmatically, number must be a multiple of 8.
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+ scaleform_page_size =256
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+ ; BSScaleformSysMemMapper was separated from the main x-cell memory manager. This option indicates the heap size in MB,
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+ ; which is reserved at once. This is all the available memory, if the memory runs out you will get a CTD. The vanilla size is 128 MB.
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+ ; Memory is reserved, not allocated, thus there is no initial increase in memory consumption.
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+ ; Limit 2Gb (2048) installed programmatically, number must be a multiple of 8. If you don't have even that much memory,
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+ ; it's worth thinking about your MCM menu.
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+ scaleform_heap_size =512
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+ ; Create file "<FALLOUT4_DIR>\\Data\\F4SE\\Plugins\\rtti-x-cell.txt" with rtti info
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+ rtti_output =false
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+
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+ ; Optionally exclude some NPCs. Specify the parent FormID.
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+ ; The larger this list, the worse the optimization.
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+ ; Example: <UniqueName>=<FormID>.
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+ ; If you need to exclude something having a floating loading order.
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+ ; FormID is taken by mask, depending on the type of plugin (0x00FFFFFF - for master or plugin, 0x00000FFF - for light master).
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+ ; PluginName is the one that first added this NPC. Do not specify any replicer mods.
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+ ; Example: <UniqueName>=<FormID>:<PluginName>.
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+ [facegen_exception]
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+ ; piper=0x2f1e
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+ ; heather=0xab33:llamaCompanionHeatherv2.esp
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