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Description
Trees that are on fire somtimes turn invisible...
Trees over a road always seem to turn invisible (these were manually placed over grass verge with tree anarchy enabled):
This tree was manually placed over a building asset:
The asset did not contain a tree (it was just seating):
However, the tree trunk remains visible for burning trees that are over normal terrain:
So the issue seems to be that when burning tree is on a building/network (where normally the game would hide it, but I've used anarchy to keep them visible) the tree trunk is turning invisible?
That being said, here's another example of tree manually placed over a building (blue border shows building footprint) which hasn't turned invisible...
Although that specific building doesn't paint pavement under it, hence normal terrian being visible within its footprint.
Log files:
00PropAnarchyDebug.log
00TreeAnarchyDebug.log
oEManagerDebug.log
output_log.txt