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changelog-template.hbs

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@@ -8,12 +8,35 @@ If you are updating from version less than 1.28, install the following first
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[Read and Discuss in a Browser](https://github.com/Reloaded-Project/Reloaded-II/discussions/473).
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[Previous Changelog](https://github.com/Reloaded-Project/Reloaded-II/releases/tag/1.28.3).
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***1.28.5: More Miscellaneous Bug Fixes***
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# 1.28.6: Path/Location Warnings & Minor Theme Adjustment
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- @dreamsyntax added [a fallback to `C:/Reloaded`](https://github.com/Reloaded-Project/Reloaded-II/pull/504) if the user uses OneDrive for their desktop.
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- @dreamsyntax updated the code to [download Visual C++ 2022 instead of 2019](https://github.com/Reloaded-Project/Reloaded-II/pull/507), if missing.
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- I (Sewer) extended the fallback to `C:/Reloaded` to also apply if the user has non-ASCII characters as that causes problems with some games.
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- Fixed an accidental breaking change from yesterday that caused Proton shortcuts to not be correctly placed.
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- @dreamsyntax added [warnings for when Reloaded and/or the `Mods` folder are placed in OneDrive](https://github.com/Reloaded-Project/Reloaded-II/pull/518), or are placed in a special path.
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![image](https://github.com/user-attachments/assets/7ad44f76-8565-4684-9d03-33cb6fd1dde3)
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![image](https://github.com/user-attachments/assets/f9d3460c-1f6e-4bad-bf9f-a98040fbc8d5)
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OneDrive you want to avoid for performance reasons.
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Special paths you want to avoid because some games don't support them well. Some games may fail to load custom assets out of the mod folders; Reloaded now warns about this indiscriminately.
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- @dreamsyntax added [a warning for when a game is places in a path with a special folder](https://github.com/Reloaded-Project/Reloaded-II/pull/516).
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![image](https://github.com/user-attachments/assets/a3c0ff36-1231-4149-92f2-e96564ff7417)
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Same as above. Sometimes people download old games through 'mysterious ways', place them in a special location and try to mod them before trying even an unmodded game. This way they'll hopefully know that the path may be a problem.
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- @dreamsyntax made [a small adjustment on the UI colours](https://github.com/Reloaded-Project/Reloaded-II/issues/500).
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Before:
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![image](https://github.com/user-attachments/assets/753085f5-ad64-4a6b-81d5-d7e9990eca3c)
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After:
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![image](https://github.com/user-attachments/assets/378730d5-f92c-4525-a2b3-738db59060b1)
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In the interest of accessibility, and people using monitors with interesting contrast ratios; the following adjustment above was made.
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The Reloaded theme was originally made on a cheap TN panel; however for some IPS displays and beyond, this change makes a lot of sense.
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------------------------------------
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source/Reloaded.Mod.Launcher/Reloaded.Mod.Launcher.csproj

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<UseWPF>true</UseWPF>
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<AssemblyName>Reloaded-II</AssemblyName>
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<RootNamespace>Reloaded.Mod.Launcher</RootNamespace>
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<Version>1.28.5</Version>
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<Version>1.28.6</Version>
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<Copyright>Sewer56 ~ $([System.DateTime]::UtcNow.ToString("s")) | $(Version)</Copyright>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<ApplicationIcon>appicon.ico</ApplicationIcon>

source/Reloaded.Mod.Loader/Reloaded.Mod.Loader.csproj

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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
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<NoWarn>$(NoWarn);NU1605;NU1701</NoWarn>
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<Version>1.28.5</Version>
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<Version>1.28.6</Version>
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<CETCompat>false</CETCompat>
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<Platforms>x86;x64</Platforms>
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<GenerateDepsJson>false</GenerateDepsJson>

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