Skip to content

Commit 5421e14

Browse files
committed
updated version and docs
1 parent 8eddfc0 commit 5421e14

File tree

2 files changed

+10
-1
lines changed

2 files changed

+10
-1
lines changed

GeonBit.UI/GeonBit.UI/UserInterface.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -98,7 +98,7 @@ public static RenderTarget2D RenderTarget
9898
}
9999

100100
/// <summary>Current GeonBit.UI version identifier.</summary>
101-
public const string VERSION = "2.0.2.0";
101+
public const string VERSION = "2.0.2.1";
102102

103103
// root panel that covers the entire screen and everything is added to it
104104
static RootPanel _root;

README.md

Lines changed: 9 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1665,6 +1665,15 @@ Bug fixes and improvements to API.
16651665
- Fixed out-of-screen buttons in tabs panel that's attached to the top of the screen.
16661666
- Added option to easily set per-panel skin in tabs panel.
16671667

1668+
### 2.0.2.1
1669+
1670+
- Improved strings usage.
1671+
- Added project to build GeonBit.UI with MonoGame 3.6.
1672+
- Fixed DefaultSize static property to work with inheritance.
1673+
- Added ```Clear()``` to UserInterface.
1674+
- Provided public getter for the root panel.
1675+
- Fixed DropDown and auto-anchoring while inside tabs panel.
1676+
16681677
## Credits
16691678

16701679
GeonBit.UI was written by Ronen Ness, but uses some free textures made by awesome people who share their work for free.

0 commit comments

Comments
 (0)