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updated docs and nuget spec
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GeonBit.UI.nuspec

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<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
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<metadata>
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<id>GeonBit.UI</id>
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<version>3.0.1.4</version>
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<version>3.0.2.0</version>
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<authors>Ronen Ness</authors>
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<owners>RonenNess</owners>
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<title>MonoGame GeonBit.UI</title>
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<projectUrl>https://github.com/RonenNess/GeonBit.UI</projectUrl>
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<iconUrl>https://raw.githubusercontent.com/RonenNess/GeonBit.UI/master/assets/img/nuget_icon.png</iconUrl>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
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<releaseNotes>Bug fixes, silent errors mode, improved scrollbars, focus change event, and default empty value for text input.</releaseNotes>
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<releaseNotes>Improved lists and dropdown, added lazy texture loading, tooltip text, and paragraph background color.</releaseNotes>
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<description>UI system for MonoGame projects.</description>
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<tags>monogame ui gui hud user-interface gamedev</tags>
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<dependencies>

README.md

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- Slider bars & Progress bars.
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- Text boxes for user text input - support multiline, word-wrap, scrollbars and skins.
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- PanelTabs to easily create multitab panels.
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- Tooltip text.
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- Message Boxes.
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- Stylesheets and themes, easily extendable.
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- Locked, disabled, shadow, and other basic UI effects and states.
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- Global scaling property to support different screen sizes.
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## 3.0.2.0
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- Changed textures to load lazily and only if used (instead of just loading everything during init).
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- Added tooltip text support.
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- Added tooltip text.
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- Changed the BeforeDraw callback to run before drawing background entity.
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- Added background color property to paragraphs.
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- Improved the way lists and dropdown works + fixed selection color.

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