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Copy file name to clipboardExpand all lines: ReadMe.md
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## MapOptions
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###### Version: 2.1.3
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###### Version: 2.1.4
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This is a mod for Rain World v1.9.
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### Description
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### Installation
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0. Update Rain World to version 1.9 if needed.
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1. Download the file `MapOptions.zip` from [Releases](https://github.com/SchuhBaum/MapOptions/releases/tag/v2.1.3).
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1. Download the file `MapOptions.zip` from [Releases](https://github.com/SchuhBaum/MapOptions/releases/tag/v2.1.4).
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2. Extract its content in the folder `[Steam]\SteamApps\common\Rain World\RainWorld_Data\StreamingAssets\mods`.
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3. Start the game as normal. In the main menu select `Remix` and enable the mod.
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### Changelog
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#### (Rain World v1.9)
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v2.1.3:
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v2.1.4:
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- Fixed a bug that could lag the game when you would try to open the map while an in-game text message is displayed.
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- (creature symbols) Fixed a bug where slugcat npc symbols would have the same color as the player.
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- (creature symbols) Fixed a bug where a NullReference exeption was thrown when the room of the creature could not be found.
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- (creature symbols) Removed that symbols are shown in shelters. Vanilla already shows symbols for items and creatures in shelters.
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- Changed the hook initialization logic. This should reduce the log spam from IL hooks. Instead of doing it every cycle while in-game they are initialized when starting the game or when changing the options.
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- (discover multiplier) Added a slider to change the map discover radius around slugcat.
Copy file name to clipboardExpand all lines: SourceCode/MainModOptions.cs
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publicstaticConfigurable<int>zoom_slider=main_mod_options.config.Bind("zoom_slider",defaultValue:10,newConfigurableInfo("The default value is 100% (10) zoom. Each value (5-15) corresponds to 10*value% (50%-150%) zoom..",newConfigAcceptableRange<int>(5,15),"","Zoom Level (10)"));
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publicstaticConfigurable<int>creature_symbol_scale=main_mod_options.config.Bind("creature_symbol_scale",defaultValue:10,newConfigurableInfo("The default value is 100% (10). Each value (5-20) corresponds to 10*value% (50%-200%).",newConfigAcceptableRange<int>(5,20),"","Creature Symbol Size (10)"));
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publicstaticConfigurable<int>slugcat_symbol_scale=main_mod_options.config.Bind("slugcat_symbol_scale",defaultValue:10,newConfigurableInfo("The default value is 100% (10). Each value (5-20) corresponds to 10*value% (50%-200%).",newConfigAcceptableRange<int>(5,20),"","Slugcat Symbol Size (10)"));
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publicstaticConfigurable<int>discover_multiplier=main_mod_options.config.Bind("discover_multiplier",defaultValue:2,newConfigurableInfo("The default value is two. For a given value X the map around slugcat is discovered (X/2)-times as far.\nWARNING: This will delete and change the size of any loaded region discover texture. The game tries to recover your map progress based on visited rooms.",newConfigAcceptableRange<int>(1,10),"","Discover Multiplier (2)"));
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publicstaticConfigurable<int>reveal_speed_multiplier=main_mod_options.config.Bind("reveal_speed_multiplier",defaultValue:1,newConfigurableInfo("The default value is one. For a given value X the map is revealed X-times as fast.\nIf the maximum value is selected then opening the map displays known areas instantly instead of revealing them gradually.",newConfigAcceptableRange<int>(1,10),"","Reveal Speed Multiplier (1)"));
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