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README.md

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# RightMouseNavigation
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### Blender 4.2 Support Added, see Releases!
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### Addon now a Blender Extension, one-click install from within Blender!
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![RightMouseNavigation Logo](/RightMouseNavigationLogo.png)
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Enables Unreal Engine-style Right Mouse Viewport Navigation and Blueprint-like Node workflow.
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[![Install and Use](https://img.youtube.com/vi/wIEsuaaS-Hw/0.jpg)](https://www.youtube.com/watch?v=wIEsuaaS-Hw)
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## How to Install
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### Blender 4.2
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- Open **Blender**
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- click **Edit > Preferences > Extensions**
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- scroll or search for **Right Mouse Navigation**
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- click **Install**
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### Blender 4.1 and earlier
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Download __RightMouseNavigation.zip__ from the __Releases__ section on the right, then install by:
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- opening __Blender__
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- selecting __Edit__ > __Preferences__ > __Addons__ > __Install__
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- Right Mouse Hold + Drag to Pan the Node Editor
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- Right Mouse Click to open Add/Search Menu
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### Right Click Select vs Left Click Select
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The addon was designed with Left Click Select users in mind, to remap navigation and context menus to the Right Mouse button.
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To broaden the functionality of the addon, Right Click Select support has been added:
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- clicking Right Mouse will select
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- holding Right Mouse allows you to navigate
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- the W key opens context menus, as before
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### Preferences
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You can adjust the threshold for when you navigate/open menus by adjusting the time the mouse button is held, or distance the cursor travels in __Edit__ > __Preferences__ > __Addons__ > __View 3D: Right Mouse Navigation__ by clicking the dropdown arrow and tweaking the values there.
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You can adjust the threshold for when you navigate/open menus by adjusting the time the mouse button is held in __Edit__ > __Preferences__ > __Addons__ > __View 3D: Right Mouse Navigation__ by clicking the dropdown arrow and tweaking the values there.
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Additionally, in the settings, you can change the cursor resetting behavior. By default, the cursor will snap back to the location where you initally clicked Right Mouse Button, after navigation exits. If you would rather the cursor stay in the center (where the navigation crosshair is) after navigation, you can disable the setting.
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