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Updates for Demo Release
1 parent 8f8b9d7 commit af5f5df

14 files changed

+109
-45
lines changed

.DS_Store

6 KB
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Assets/.DS_Store

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Assets/Editor/RemoteConfig/Data/RemoteConfigDataStoreAsset.asset

Lines changed: 28 additions & 30 deletions
Original file line numberDiff line numberDiff line change
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m_Name: RemoteConfigDataStoreAsset
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\"isDefault\": true,\r\n \"createdAt\": \"2021-08-12T18:16:15Z\",\r\n \"updatedAt\":
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Assets/Materials/.DS_Store

8 KB
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Assets/Rendering/UniversalRenderPipelineAsset.asset

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m_AdditionalLightsCookieResolution: 2048
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m_AdditionalLightsCookieFormat: 3
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m_UseSRPBatcher: 1

Assets/Rendering/UniversalRenderPipelineAsset_Renderer.asset

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m_Enabled: 1
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Assets/Scripts/ApplyRemoteConfigSettings.cs

Lines changed: 7 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -82,6 +82,8 @@ async void Start()
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// Set-up for how to send a custom Struct value
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userAttributes uaStruct = new userAttributes();
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// Can also be saved via Cloud Save or a Server
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uaStruct.score = 10;
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// Fetch the Dashboard Remote Config from RemoteConfigManager
@@ -121,20 +123,18 @@ private void RemoteConfigLoaded(ConfigResponse configResponse)
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{
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SetLocalization(language);
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}
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// Assign the rest of the local variables to the Remote Config Setting equivalents
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season = ConfigManager.appConfig.GetString("Season");
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Debug.Log("RC Season " + (ConfigManager.appConfig.GetString("Season")));
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activeHat = ConfigManager.appConfig.GetInt("ActiveHat");
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Debug.Log("RC Active Hat " + (ConfigManager.appConfig.GetInt("ActiveHat")));
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characterSize = ConfigManager.appConfig.GetFloat("CharacterSize");
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Debug.Log("RC Size " + (ConfigManager.appConfig.GetFloat("CharacterSize")));
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characterSpeed = ConfigManager.appConfig.GetFloat("CharacterSpeed");
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Debug.Log("RC Speed " + (ConfigManager.appConfig.GetFloat("CharacterSpeed")));
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// End Case
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break;
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}
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}

Assets/UniversalRenderPipelineGlobalSettings.asset

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k_AssetPreviousVersion: 1
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k_AssetVersion: 2
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supportRuntimeDebugDisplay: 0

ProjectSettings/GraphicsSettings.asset

Lines changed: 6 additions & 2 deletions
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@@ -3,7 +3,7 @@
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GraphicsSettings:
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m_Mode: 1
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m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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m_CustomRenderPipeline: {fileID: 11400000, guid: 7bec702e7cb9e50478526075b9d527de,
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UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 69b0e54590c5ec44eb8624e293e06264,
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type: 2}

ProjectSettings/MemorySettings.asset

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m_TempAllocatorSizeBackgroundWorker: -1
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m_TempAllocatorSizePreloadManager: -1
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m_PlatformMemorySettings: {}

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