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Hi!
I have integrated UniRig as one of the model supporting the feature of auto-rigging in Open3DStudio. Open3DStudio is a self-hosted cross-platform 3DAIGC application, which I have been developing recently as one of my personal project.
I won't pretend that it's very clean or very production-ready, but for someone interested in using UniRig in pure native 3D workflows along with other 3DAIGC features like MeshSeg/MeshGen
I don't really know where to put it but if it may be interesting to anyone. If it can help someone, I'd be very happy :)