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After being permanently attached to the asteroid, the Asteroid Hatch will explode if you time-warp, or if you undock the rest of the vessel from it. Docking to a hatch that's fixed also causes it to explode. Undocking anything from the asteroid itself, or the vessel, after hatch is fixed, also causes it to explode.
The blast awesomeness is 0.5
The asteroid and the vessel both survive the blast and remain in rendezvous with each other at 0.0 relative speed, you can switch back to the vessel from the tracking station, but the hatch is gone.
I cheated the vessel from launchpad into rendezvous with the asteroid, if that matters.
Both time-warp, undocking / docking back work fine before the hatch is permanently fixed to the asteroid, but not after.