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.vscode/launch.json

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"name": "Flutter debug",
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"type": "dart",
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"request": "launch",
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"program": "lib/buffer_stream/websocket.dart",
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"program": "lib/main.dart",
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"flutterMode": "debug",
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// "env": {
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// "NO_OPUS_OGG_LIBS": "1"
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"request": "launch",
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"program": "lib/main.dart",
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"flutterMode": "profile",
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// "env": {
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// "NO_OPUS_OGG_LIBS": "1"
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// },
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"cwd": "${workspaceFolder}/example"
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},
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{
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"name": "Flutter release",
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"type": "dart",
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"request": "launch",
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"program": "lib/buffer_stream/websocket.dart",
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"program": "lib/main.dart",
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"flutterMode": "release",
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// "env": {
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// "NO_OPUS_OGG_LIBS": "1"

CHANGELOG.md

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### 3.0.3 (7 Mar 2025)
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- it's now possible to choose to not link opus and ogg libraries (see `NO_OPUS_OGG_LIBS.md`). Fix for #191 and #192.
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### 3.0.2 (25 Feb 2025)
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- fixed crash when trying to play a sound after deactivating its active filter #189
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pubspec.yaml

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A low-level audio plugin for Flutter,
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mainly meant for games and immersive apps.
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Based on the SoLoud (C++) audio engine.
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version: 3.0.2
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version: 3.0.3
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homepage: https://github.com/alnitak/flutter_soloud
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maintainer: Marco Bavagnoli (@lildeimos)
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platforms:

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