Skip to content

Commit d6dbbf6

Browse files
Refac
1 parent 9053726 commit d6dbbf6

32 files changed

+73
-71
lines changed

pacman-app-arcade-mspacman/src/main/java/de/amr/pacmanfx/arcade/ms_pacman/ArcadeMsPacMan_GameModel.java

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -258,7 +258,7 @@ public ScoreManager scoreManager() {
258258
}
259259

260260
@Override
261-
public ArcadeMsPacMan_GameData hud() {
261+
public ArcadeMsPacMan_GameData hudData() {
262262
return hud;
263263
}
264264

@@ -295,7 +295,7 @@ public void createLevel(int levelNumber) {
295295

296296
/* In Ms. Pac-Man, the level counter stays fixed from level 8 on and bonus symbols are created randomly
297297
* (also inside a level) whenever a bonus score is reached. At least that's what I was told. */
298-
hud().theLevelCounter().setEnabled(levelNumber < 8);
298+
hudData().theLevelCounter().setEnabled(levelNumber < 8);
299299
}
300300

301301
@Override

pacman-app-arcade-mspacman/src/main/java/de/amr/pacmanfx/arcade/ms_pacman/scenes/ArcadeMsPacMan_CutScene1.java

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -11,9 +11,9 @@
1111
import de.amr.pacmanfx.lib.timer.TickTimer;
1212
import de.amr.pacmanfx.model.actors.Ghost;
1313
import de.amr.pacmanfx.model.actors.Pac;
14+
import de.amr.pacmanfx.ui._2d.GameScene2D;
1415
import de.amr.pacmanfx.ui.api.GameUI;
1516
import de.amr.pacmanfx.ui.api.GameUI_Config;
16-
import de.amr.pacmanfx.ui._2d.GameScene2D;
1717
import de.amr.pacmanfx.uilib.animation.SingleSpriteActor;
1818

1919
import java.util.List;
@@ -77,7 +77,7 @@ public void doInit() {
7777
clapperboard.setFont(scaledArcadeFont8());
7878
clapperboard.startAnimation();
7979

80-
gameContext().game().hud().score(true).levelCounter(true).livesCounter(false);
80+
gameContext().game().hudData().score(true).levelCounter(true).livesCounter(false);
8181

8282
setState(STATE_CLAPPERBOARD, 120);
8383
}

pacman-app-arcade-mspacman/src/main/java/de/amr/pacmanfx/arcade/ms_pacman/scenes/ArcadeMsPacMan_CutScene2.java

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -8,8 +8,8 @@
88
import de.amr.pacmanfx.lib.Vector2f;
99
import de.amr.pacmanfx.lib.timer.TickTimer;
1010
import de.amr.pacmanfx.model.actors.Pac;
11-
import de.amr.pacmanfx.ui.api.GameUI;
1211
import de.amr.pacmanfx.ui._2d.GameScene2D;
12+
import de.amr.pacmanfx.ui.api.GameUI;
1313

1414
import java.util.List;
1515

@@ -56,7 +56,7 @@ public void doInit() {
5656
clapperboard.setFont(scaledArcadeFont8());
5757
clapperboard.startAnimation();
5858

59-
gameContext().game().hud().score(true).levelCounter(true).livesCounter(false);
59+
gameContext().game().hudData().score(true).levelCounter(true).livesCounter(false);
6060

6161
setSceneState(STATE_CLAPPERBOARD, 120);
6262
}

pacman-app-arcade-mspacman/src/main/java/de/amr/pacmanfx/arcade/ms_pacman/scenes/ArcadeMsPacMan_CutScene3.java

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -10,9 +10,9 @@
1010
import de.amr.pacmanfx.lib.Vector2f;
1111
import de.amr.pacmanfx.lib.timer.TickTimer;
1212
import de.amr.pacmanfx.model.actors.Pac;
13+
import de.amr.pacmanfx.ui._2d.GameScene2D;
1314
import de.amr.pacmanfx.ui.api.GameUI;
1415
import de.amr.pacmanfx.ui.api.GameUI_Config;
15-
import de.amr.pacmanfx.ui._2d.GameScene2D;
1616

1717
import java.util.List;
1818

@@ -68,7 +68,7 @@ public void doInit() {
6868
clapperboard.setFont(scaledArcadeFont8());
6969
clapperboard.startAnimation();
7070

71-
gameContext().game().hud().score(true).levelCounter(true).livesCounter(false);
71+
gameContext().game().hudData().score(true).levelCounter(true).livesCounter(false);
7272

7373
setSceneState(STATE_CLAPPERBOARD, TickTimer.INDEFINITE);
7474
}

pacman-app-arcade-mspacman/src/main/java/de/amr/pacmanfx/arcade/ms_pacman/scenes/ArcadeMsPacMan_IntroScene.java

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -70,7 +70,7 @@ public ArcadeMsPacMan_IntroScene context() {
7070

7171
@Override
7272
public void doInit() {
73-
gameContext().game().hud().credit(true).score(true).levelCounter(true).livesCounter(false);
73+
gameContext().game().hudData().credit(true).score(true).levelCounter(true).livesCounter(false);
7474

7575
actionBindings.assign(ACTION_ARCADE_INSERT_COIN, ui.actionBindings());
7676
actionBindings.assign(ACTION_ARCADE_START_GAME, ui.actionBindings());

pacman-app-arcade-mspacman/src/main/java/de/amr/pacmanfx/arcade/ms_pacman/scenes/ArcadeMsPacMan_StartScene.java

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -30,7 +30,7 @@ public ArcadeMsPacMan_StartScene(GameUI ui) {
3030

3131
@Override
3232
public void doInit() {
33-
gameContext().game().hud().credit(true).score(true).levelCounter(true).livesCounter(false);
33+
gameContext().game().hudData().credit(true).score(true).levelCounter(true).livesCounter(false);
3434

3535
midwayCopyright = new MidwayCopyright(ui.currentConfig().localAssetImage("logo.midway"));
3636
midwayCopyright.setPosition(TS * 6, TS * 28);

pacman-app-arcade-pacman/src/main/java/de/amr/pacmanfx/arcade/pacman/ArcadeCommon_GameModel.java

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -53,7 +53,7 @@ public void init() {
5353
@Override
5454
public void resetEverything() {
5555
prepareForNewGame();
56-
hud().theLevelCounter().clear();
56+
hudData().theLevelCounter().clear();
5757
}
5858

5959
@Override
@@ -70,7 +70,7 @@ public void prepareForNewGame() {
7070
@Override
7171
public void startNewGame() {
7272
prepareForNewGame();
73-
hud().theLevelCounter().clear();
73+
hudData().theLevelCounter().clear();
7474
buildNormalLevel(1);
7575
eventManager().publishEvent(GameEventType.GAME_STARTED);
7676
}
@@ -219,7 +219,7 @@ public void buildNormalLevel(int levelNumber) {
219219
level.setDemoLevel(false);
220220
level.pac().immuneProperty().bind(gameContext.gameController().propertyImmunity());
221221
level.pac().usingAutopilotProperty().bind(gameContext.gameController().propertyUsingAutopilot());
222-
hud().theLevelCounter().setEnabled(true);
222+
hudData().theLevelCounter().setEnabled(true);
223223
huntingTimer.reset();
224224
scoreManager().setScoreLevelNumber(levelNumber);
225225
gateKeeper.setLevelNumber(levelNumber);
@@ -236,7 +236,7 @@ public void buildDemoLevel() {
236236
level.pac().setUsingAutopilot(true);
237237
level.pac().setAutopilotSteering(demoLevelSteering);
238238
demoLevelSteering.init();
239-
hud().theLevelCounter().setEnabled(true);
239+
hudData().theLevelCounter().setEnabled(true);
240240
huntingTimer.reset();
241241
scoreManager().setScoreLevelNumber(levelNumber);
242242
gateKeeper.setLevelNumber(levelNumber);
@@ -255,7 +255,7 @@ public void startLevel() {
255255
scoreManager().highScore().setEnabled(false);
256256
Logger.info("Demo level {} started", level.number());
257257
} else {
258-
hud().theLevelCounter().update(level.number(), level.bonusSymbol(0));
258+
hudData().theLevelCounter().update(level.number(), level.bonusSymbol(0));
259259
level.showMessage(GameLevel.MESSAGE_READY);
260260
scoreManager().score().setEnabled(true);
261261
scoreManager().highScore().setEnabled(true);

pacman-app-arcade-pacman/src/main/java/de/amr/pacmanfx/arcade/pacman/ArcadePacMan_GameModel.java

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -252,7 +252,7 @@ public ScoreManager scoreManager() {
252252
}
253253

254254
@Override
255-
public GameData hud() {
255+
public GameData hudData() {
256256
return hud;
257257
}
258258

pacman-app-arcade-pacman/src/main/java/de/amr/pacmanfx/arcade/pacman/scenes/ArcadePacMan_BootScene2D.java

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -7,8 +7,8 @@
77
import de.amr.pacmanfx.lib.RectShort;
88
import de.amr.pacmanfx.lib.Vector2f;
99
import de.amr.pacmanfx.lib.timer.TickTimer;
10-
import de.amr.pacmanfx.ui.api.GameUI;
1110
import de.amr.pacmanfx.ui._2d.GameScene2D;
11+
import de.amr.pacmanfx.ui.api.GameUI;
1212
import de.amr.pacmanfx.ui.sound.SoundID;
1313
import de.amr.pacmanfx.uilib.assets.SpriteSheet;
1414

@@ -35,7 +35,7 @@ public ArcadePacMan_BootScene2D(GameUI ui) {
3535

3636
@Override
3737
public void doInit() {
38-
gameContext().game().hud().score(false).levelCounter(false).livesCounter(false);
38+
gameContext().game().hudData().score(false).levelCounter(false).livesCounter(false);
3939

4040
SpriteSheet<?> spriteSheet = ui.currentConfig().spriteSheet();
4141
double width = spriteSheet.sourceImage().getWidth(), height = spriteSheet.sourceImage().getHeight();

pacman-app-arcade-pacman/src/main/java/de/amr/pacmanfx/arcade/pacman/scenes/ArcadePacMan_CutScene1.java

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -8,8 +8,8 @@
88
import de.amr.pacmanfx.lib.Vector2f;
99
import de.amr.pacmanfx.model.actors.Ghost;
1010
import de.amr.pacmanfx.model.actors.Pac;
11-
import de.amr.pacmanfx.ui.api.GameUI;
1211
import de.amr.pacmanfx.ui._2d.GameScene2D;
12+
import de.amr.pacmanfx.ui.api.GameUI;
1313
import org.tinylog.Logger;
1414

1515
import static de.amr.pacmanfx.Globals.RED_GHOST_SHADOW;
@@ -51,7 +51,7 @@ public void doInit() {
5151
actorsInZOrder.add(pac);
5252
actorsInZOrder.add(blinky);
5353

54-
gameContext().game().hud().credit(false).score(true).levelCounter(true).livesCounter(false);
54+
gameContext().game().hudData().credit(false).score(true).levelCounter(true).livesCounter(false);
5555
}
5656

5757
@Override

0 commit comments

Comments
 (0)