We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent afd83ec commit f28022cCopy full SHA for f28022c
code/gameviewplay.pas
@@ -110,9 +110,9 @@ procedure TViewPlay.SkeletonCollides(
110
EnemyRigidBody := Enemy.FindBehavior(TCastleRigidBody) as TCastleRigidBody;
111
EnemyRigidBody.Exists := false;
112
113
- WalkBehavior := Enemy1.FindBehavior(TEnemyWalk) as TEnemyWalk;
+ WalkBehavior := Enemy.FindBehavior(TEnemyWalk) as TEnemyWalk;
114
if WalkBehavior <> nil then
115
- Enemy1.RemoveBehavior(WalkBehavior);
+ Enemy.RemoveBehavior(WalkBehavior);
116
end;
117
118
procedure TViewPlay.Start;
0 commit comments