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| 1 | +using System; |
| 2 | +using UnityEngine; |
| 3 | + |
| 4 | +namespace Gameframe.Bindings |
| 5 | +{ |
| 6 | + /// <summary> |
| 7 | + /// Binding component for controlling the active state of a GameObject |
| 8 | + /// </summary> |
| 9 | + public class GameObjectSetActiveBinding : BindingBehaviour |
| 10 | + { |
| 11 | + public enum ConversionType |
| 12 | + { |
| 13 | + None, |
| 14 | + EnableWhenNumberNotEqual, |
| 15 | + EnableWhenNumberGreaterThan, |
| 16 | + EnableWhenNumberLessThan, |
| 17 | + EnableWhenObjectNotNull, |
| 18 | + EnableWhenStringEquals |
| 19 | + } |
| 20 | + |
| 21 | + [SerializeField] private GameObject target; |
| 22 | + [SerializeField] private ConversionType conversionType = ConversionType.EnableWhenNumberNotEqual; |
| 23 | + [SerializeField] private int numberCompareValue; |
| 24 | + [SerializeField] private string stringCompareValue = string.Empty; |
| 25 | + [SerializeField] private bool invert; |
| 26 | + |
| 27 | + private readonly GameObjectEnabler _enabler = new GameObjectEnabler(); |
| 28 | + |
| 29 | + public GameObject Target |
| 30 | + { |
| 31 | + get => target; |
| 32 | + set => target = value; |
| 33 | + } |
| 34 | + |
| 35 | + public ConversionType Conversion |
| 36 | + { |
| 37 | + get => conversionType; |
| 38 | + set => conversionType = value; |
| 39 | + } |
| 40 | + |
| 41 | + public int NumberCompareValue |
| 42 | + { |
| 43 | + get => numberCompareValue; |
| 44 | + set => numberCompareValue = value; |
| 45 | + } |
| 46 | + |
| 47 | + public string StringCompareValue |
| 48 | + { |
| 49 | + get => stringCompareValue; |
| 50 | + set => stringCompareValue = value; |
| 51 | + } |
| 52 | + |
| 53 | + public bool Invert |
| 54 | + { |
| 55 | + get => invert; |
| 56 | + set => invert = value; |
| 57 | + } |
| 58 | + |
| 59 | + protected override void SetupBindingTarget(Binding binding) |
| 60 | + { |
| 61 | + binding.Converter = Converter; |
| 62 | + _enabler.Target = target; |
| 63 | + binding.SetTarget(_enabler,nameof(GameObjectEnabler.Active), false); |
| 64 | + } |
| 65 | + |
| 66 | + private object Converter(object sourceValue) |
| 67 | + { |
| 68 | + try |
| 69 | + { |
| 70 | + if (invert) |
| 71 | + { |
| 72 | + return !ConvertValue(sourceValue); |
| 73 | + } |
| 74 | + |
| 75 | + return ConvertValue(sourceValue); |
| 76 | + } |
| 77 | + catch (Exception exception) |
| 78 | + { |
| 79 | + Debug.LogError($"GameObjectSetActiveBinding conversion failed with exception: {exception}", this); |
| 80 | + enabled = false; |
| 81 | + return false; |
| 82 | + } |
| 83 | + } |
| 84 | + |
| 85 | + private bool ConvertValue(object sourceValue) |
| 86 | + { |
| 87 | + if (sourceValue == null) |
| 88 | + { |
| 89 | + return false; |
| 90 | + } |
| 91 | + |
| 92 | + switch (conversionType) |
| 93 | + { |
| 94 | + case ConversionType.EnableWhenObjectNotNull: |
| 95 | + return true; |
| 96 | + case ConversionType.EnableWhenNumberNotEqual: |
| 97 | + return ConvertNotEqual(sourceValue); |
| 98 | + case ConversionType.EnableWhenNumberGreaterThan: |
| 99 | + return ConvertGreaterThan(sourceValue); |
| 100 | + case ConversionType.EnableWhenNumberLessThan: |
| 101 | + return ConvertLessThan(sourceValue); |
| 102 | + case ConversionType.EnableWhenStringEquals: |
| 103 | + return ((string)sourceValue) == stringCompareValue; |
| 104 | + case ConversionType.None: |
| 105 | + return (bool)sourceValue; |
| 106 | + default: |
| 107 | + throw new ArgumentOutOfRangeException(); |
| 108 | + } |
| 109 | + } |
| 110 | + |
| 111 | + private bool ConvertNotEqual(object sourceValue) |
| 112 | + { |
| 113 | + switch (Type.GetTypeCode(sourceValue.GetType())) |
| 114 | + { |
| 115 | + case TypeCode.Boolean: |
| 116 | + return (bool)sourceValue; |
| 117 | + case TypeCode.Int16: |
| 118 | + return (short)sourceValue != numberCompareValue; |
| 119 | + case TypeCode.Int32: |
| 120 | + return (int)sourceValue != numberCompareValue; |
| 121 | + case TypeCode.Int64: |
| 122 | + return (long)sourceValue != numberCompareValue; |
| 123 | + case TypeCode.Byte: |
| 124 | + return (byte)sourceValue != numberCompareValue; |
| 125 | + case TypeCode.Char: |
| 126 | + return (char)sourceValue != numberCompareValue; |
| 127 | + case TypeCode.Decimal: |
| 128 | + return (decimal)sourceValue != numberCompareValue; |
| 129 | + case TypeCode.SByte: |
| 130 | + return (sbyte)sourceValue != numberCompareValue; |
| 131 | + case TypeCode.Single: |
| 132 | + return (float)sourceValue != numberCompareValue; |
| 133 | + case TypeCode.Double: |
| 134 | + return (double)sourceValue != numberCompareValue; |
| 135 | + case TypeCode.UInt16: |
| 136 | + return (ushort)sourceValue != numberCompareValue; |
| 137 | + case TypeCode.UInt32: |
| 138 | + return (uint)sourceValue != numberCompareValue; |
| 139 | + case TypeCode.UInt64: |
| 140 | + return (ulong)sourceValue != (ulong)numberCompareValue; |
| 141 | + default: |
| 142 | + return false; |
| 143 | + } |
| 144 | + } |
| 145 | + |
| 146 | + private bool ConvertGreaterThan(object sourceValue) |
| 147 | + { |
| 148 | + switch (Type.GetTypeCode(sourceValue.GetType())) |
| 149 | + { |
| 150 | + case TypeCode.Boolean: |
| 151 | + return (bool)sourceValue; |
| 152 | + case TypeCode.Int16: |
| 153 | + return (short)sourceValue > numberCompareValue; |
| 154 | + case TypeCode.Int32: |
| 155 | + return (int)sourceValue > numberCompareValue; |
| 156 | + case TypeCode.Int64: |
| 157 | + return (long)sourceValue > numberCompareValue; |
| 158 | + case TypeCode.Byte: |
| 159 | + return (byte)sourceValue > numberCompareValue; |
| 160 | + case TypeCode.Char: |
| 161 | + return (char)sourceValue > numberCompareValue; |
| 162 | + case TypeCode.Decimal: |
| 163 | + return (decimal)sourceValue > numberCompareValue; |
| 164 | + case TypeCode.SByte: |
| 165 | + return (sbyte)sourceValue > numberCompareValue; |
| 166 | + case TypeCode.Single: |
| 167 | + return (float)sourceValue > numberCompareValue; |
| 168 | + case TypeCode.Double: |
| 169 | + return (double)sourceValue > numberCompareValue; |
| 170 | + case TypeCode.UInt16: |
| 171 | + return (ushort)sourceValue > numberCompareValue; |
| 172 | + case TypeCode.UInt32: |
| 173 | + return (uint)sourceValue > numberCompareValue; |
| 174 | + case TypeCode.UInt64: |
| 175 | + return (ulong)sourceValue > (ulong)numberCompareValue; |
| 176 | + default: |
| 177 | + return false; |
| 178 | + } |
| 179 | + } |
| 180 | + |
| 181 | + private bool ConvertLessThan(object sourceValue) |
| 182 | + { |
| 183 | + switch (Type.GetTypeCode(sourceValue.GetType())) |
| 184 | + { |
| 185 | + case TypeCode.Boolean: |
| 186 | + return (bool)sourceValue; |
| 187 | + case TypeCode.Int16: |
| 188 | + return (short)sourceValue < numberCompareValue; |
| 189 | + case TypeCode.Int32: |
| 190 | + return (int)sourceValue < numberCompareValue; |
| 191 | + case TypeCode.Int64: |
| 192 | + return (long)sourceValue < numberCompareValue; |
| 193 | + case TypeCode.Byte: |
| 194 | + return (byte)sourceValue < numberCompareValue; |
| 195 | + case TypeCode.Char: |
| 196 | + return (char)sourceValue < numberCompareValue; |
| 197 | + case TypeCode.Decimal: |
| 198 | + return (decimal)sourceValue < numberCompareValue; |
| 199 | + case TypeCode.SByte: |
| 200 | + return (sbyte)sourceValue < numberCompareValue; |
| 201 | + case TypeCode.Single: |
| 202 | + return (float)sourceValue < numberCompareValue; |
| 203 | + case TypeCode.Double: |
| 204 | + return (double)sourceValue < numberCompareValue; |
| 205 | + case TypeCode.UInt16: |
| 206 | + return (ushort)sourceValue < numberCompareValue; |
| 207 | + case TypeCode.UInt32: |
| 208 | + return (uint)sourceValue < numberCompareValue; |
| 209 | + case TypeCode.UInt64: |
| 210 | + return (ulong)sourceValue < (ulong)numberCompareValue; |
| 211 | + default: |
| 212 | + return false; |
| 213 | + } |
| 214 | + } |
| 215 | + |
| 216 | + private class GameObjectEnabler |
| 217 | + { |
| 218 | + private GameObject target; |
| 219 | + |
| 220 | + public GameObject Target |
| 221 | + { |
| 222 | + get => target; |
| 223 | + set => target = value; |
| 224 | + } |
| 225 | + |
| 226 | + public bool Active |
| 227 | + { |
| 228 | + get => target.activeSelf; |
| 229 | + set => target.SetActive(value); |
| 230 | + } |
| 231 | + } |
| 232 | + |
| 233 | + } |
| 234 | +} |
| 235 | + |
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