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β€ŽReadMe.md

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@@ -18,7 +18,7 @@ The primary goal is to make it trivial and practical to create large Shortcut pr
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### 🌟 Top Features
2020

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- πŸ–₯️ Laptop/Desktop based development (CLI, [VSCode extension](https://marketplace.visualstudio.com/items?itemName=electrikmilk.cherri-vscode-extension), macOS app)
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- πŸ–₯️ Laptop/Desktop-based development (CLI, [VSCode extension](https://marketplace.visualstudio.com/items?itemName=electrikmilk.cherri-vscode-extension), macOS app)
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- πŸŽ“ Easy to learn and syntax similar to other languages
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- 🐞 1-1 translation to Shortcut actions as much as possible to make debugging easier
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- πŸͺ„ No magic variables syntax, they're constants instead
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Run `cherri` without any arguments to see all options and usage. For development, use the `--debug` (or `-d`) option to print
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stack traces, debug information, and output a `.plist` file.
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## Why macOS only?
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Generating valid Shortcuts is only possible on macOS. However, there is a [Cherri Playground](https://playground.cherrilang.org) that outputs valid Shortcuts on any platform with a web
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browser.
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### Development on other platforms
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As it stands, I don't want someone to get confused and think Shortcuts compiled using Cherri on other platforms will run
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on their Mac or iOS device. However, you can build the compiler for your platform; it will just skip signing the
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compiled Shortcut, so it will not run on iOS 15+ or macOS 12+. Also, I'd like to point out that the compiler is primarily developed and
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tested on Unix-like systems.
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[Read my full thoughts on this](https://cherrilang.org/faq#why-macos-only)
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## Why another Shortcuts language?
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Because it's fun :)

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