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Thanks for posting this. It seems using |
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Thanks, I figured this was the solution, but this will break my RayCasterCamera, which I need for my learning task ( counting Face IDs of Meshes ). because I'd need to pass the relative path of the Inspection goal of such
Which just breaks when you pass this as a prim path to the raycaster camera |
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Thank you for following up. You may want to try the latest version of Isaac Lab. Follow #3021 to update. I'll move this post to our Discussions for the team and others to follow up. |
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How do I replicate the Terrain USD environment along with a number of envs
I have the warehouse base environment usd imported as a Terrain.
When I increase the Number of Environments, I want each robot to be spawned in its own warehouse. However, what happens is that I get one warehouse with the robots, with the number of robots being as many as the Env Spacing parameter passed.
I have tried passing large env Spacing, but it still spawns one warehouse with multiple robots ( I show an example in the image above, but with smaller env spacing for visualization purposes )
My training is really slow, having to use a single environment. Do I have to import the Environment USD as RIGIDOBJECT or something?
Most of the multi-environment examples use the flat or generative terrain, so no exact example of this in the code or Docs.
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