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.editorconfig

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[*]
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indent_style = space
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indent_size = 4
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charset = utf-8
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trim_trailing_whitespace = true
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max_line_length = 120
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insert_final_newline = true

.gitattributes

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# Normalize text files on commit to LF endings by default
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* text=auto
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# Make sure Windows batch files preserve CR/LF line endings, otherwise they may not be able to execute. Windows
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# batch files require a CR/LF for labels to work properly, otherwise they may fail when labels straddle 512-byte
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# block boundaries. This is important when files are downloaded through a zip archive that was authored on a
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# Linux machine (the default behavior on GitHub)
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*.bat text eol=crlf
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*.cmd text eol=crlf
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# Make sure shell scripts have LF line endings, even when checked out on a Windows client with autocrlf=true
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*.sh text eol=lf
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# All files under data go into Git LFS
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data/** filter=lfs diff=lfs merge=lfs -text
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source/extensions/**/data/** filter=lfs diff=lfs merge=lfs -text
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templates/extensions/**/data/** filter=lfs diff=lfs merge=lfs -text
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*.png filter=lfs diff=lfs merge=lfs -text
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*.exr filter=lfs diff=lfs merge=lfs -text
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*.jpg filter=lfs diff=lfs merge=lfs -text
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*.usd filter=lfs diff=lfs merge=lfs -text
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*.hdr filter=lfs diff=lfs merge=lfs -text

.github/ISSUE_TEMPLATE/bug_report.yml

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# SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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# SPDX-License-Identifier: LicenseRef-NvidiaProprietary
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#
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# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
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# property and proprietary rights in and to this material, related
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# documentation and any modifications thereto. Any use, reproduction,
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# disclosure or distribution of this material and related documentation
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# without an express license agreement from NVIDIA CORPORATION or
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# its affiliates is strictly prohibited.
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name: Bug Report
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description: File a bug report for the repository
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title: "[BUG]: "
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labels: ["bug"]
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body:
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- type: markdown
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attributes:
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value: |
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Thanks for taking the time to help Kit App Template and fill out this bug report!
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- type: textarea
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id: description
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attributes:
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label: Description
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description: |
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Describe the bug in detail
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placeholder: |
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Expected Behavior vs. Actual Behavior:
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validations:
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required: true
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- type: textarea
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id: component
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attributes:
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label: Component
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description: Which component (Tool/Template/Extension) is showing the bug?
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placeholder: "e.g., Kit Base Editor Template / repo launch tool / Kit SDK"
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- type: textarea
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id: system-details
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attributes:
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label: System Details
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description: |
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Provide details about your system
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placeholder: |
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OS / CPU / GPU / GPU Driver Version
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validations:
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required: true
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- type: textarea
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id: reproduction-steps
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attributes:
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label: Reproduction Steps
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description: What are the steps to reproduce the bug?
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placeholder: |
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1. Step 1...
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validations:
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required: true
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- type: textarea
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id: logs
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attributes:
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label: Logs
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description: |
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Include the relevant log files:
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- **repo.log:** Found in `_repo/repo.log` if the issue is with tooling.
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- **kit.log:** Found in `_build/{OS}/release/logs/.../kit_{...}log` if the issue is with App, Extension, or Kit SDK.
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placeholder: Paste the log content here or attach the log files.
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- type: textarea
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id: additional-context
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attributes:
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label: Additional Context
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description: Provide any other context or information here.
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placeholder: Any other information that might be helpful
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# SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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# SPDX-License-Identifier: LicenseRef-NvidiaProprietary
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#
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# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
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# property and proprietary rights in and to this material, related
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# documentation and any modifications thereto. Any use, reproduction,
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# disclosure or distribution of this material and related documentation
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# without an express license agreement from NVIDIA CORPORATION or
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# its affiliates is strictly prohibited.
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name: Feature Request
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description: Suggest an idea for this project
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title: "[FEATURE]: "
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labels: ["feature request"]
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body:
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- type: markdown
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attributes:
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value: |
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Thanks for taking the time to help Kit App Template and fill out this feature request!
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- type: textarea
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id: description
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attributes:
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label: Description
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description: |
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Describe the proposed feature
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placeholder: |
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Feature description and problem or pain point being addressed
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validations:
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required: true
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- type: textarea
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id: use_case
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attributes:
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label: Use Case or Scenarios
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description: Describe how this feature would be used
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placeholder: e.g., User performing action A, would accomplish B, with benefit C.
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- type: textarea
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id: implementation_ideas
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attributes:
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label: Possible Implementation Ideas
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description: If you have any suggestions on how this feature might be implemented, please share them here.
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placeholder: Implementation ideas
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- type: textarea
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id: additional_context
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attributes:
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label: Additional Context or Recommendations
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description: Provide any other context or recommendations here.
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placeholder: Any other relevant information.

.github/ISSUE_TEMPLATE/question.yml

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# SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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# SPDX-License-Identifier: LicenseRef-NvidiaProprietary
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#
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# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
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# property and proprietary rights in and to this material, related
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# documentation and any modifications thereto. Any use, reproduction,
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# disclosure or distribution of this material and related documentation
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# without an express license agreement from NVIDIA CORPORATION or
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# its affiliates is strictly prohibited.
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name: Question
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description: Ask a question
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title: "[QUESTION]: "
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labels: ["question"]
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body:
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- type: markdown
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attributes:
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value: |
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Thanks for taking the time to ask us a question!
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- type: textarea
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id: text_of_question
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attributes:
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label: Question
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description: Ask your question.
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placeholder: "Question text"
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validations:
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required: true
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- type: textarea
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id: additional_context
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attributes:
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label: Additional Context
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description: Provide any related code, issues, or projects.
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placeholder: "Any related code, issues, or projects."

.gitignore

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# All folders starting with _ are local.
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_*/
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# Compiled python files.
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*.py[cod]
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# Visual Studio files.
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/.vs
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**/.vscode/ipch
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# macOS files.
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.DS_Store
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# Generated license file.
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PACKAGE-DEPS.yaml
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# packman .user config
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*.packman.xml.user
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# kit user config
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deps/**/user.toml
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# vscode settings are copied and filled in from 'settings.json.template'
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.vscode/settings.json
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# PyCharm files.
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/.idea/
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# Linux in docker build $HOME dirs
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/.nvidia-omniverse
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/.local
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/.cache
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# Omniverse EULA breadcrumb
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/.omniverse_eula_accepted.txt
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# Streaming EventTrace
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*.etli
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# Ignore generated templates in source/apps
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source/apps/isaacsim.exp.template*

.vscode/launch.json

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{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Python: Remote Attach",
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"type": "debugpy",
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"request": "attach",
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"connect": {
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"host": "localhost",
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"port": 3000
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},
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"pathMappings": [
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{
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"localRoot": "${workspaceFolder}",
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"remoteRoot": "${workspaceFolder}"
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}
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],
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"justMyCode": true,
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"subProcess": true,
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"runtimeArgs" : [
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"--preserve-symlinks",
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"--preserve-symlinks-main"
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]
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}
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]
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}

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