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"FMV resolution will remain unchanged, as the video files are pre-rendered."));
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dialog->registerWidgetHelp(
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m_ui.mipmapping, tr("Mipmapping"), tr("Checked"), tr("Enables mipmapping, which some games require to render correctly. Mipmapping uses progressively lower resolution variants of textures at progressively further distances to reduce processing load and avoid visual artifacts."));
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m_ui.hwMipmapMode, tr("Mipmapping"), tr("Enabled"), tr("Enables mipmapping, which many games require to render correctly. "
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"Unclamped allows higher texture detail levels to be used, but may break certain graphical effects."));
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