@@ -25,20 +25,20 @@ http://www.kbengine.org
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https://github.com/kbengine/kbengine/releases/latest
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Build(KBEngine):
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- http://www. kbengine.org /docs/build.html
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+ http://kbengine.github.io /docs/build.html
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Installation(KBEngine):
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- http://www. kbengine.org /docs/installation.html
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+ http://kbengine.github.io /docs/installation.html
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2. Use git to get the demo-assets(server):
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In the kbengine_unity3d_demo directory:
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* Git command: git submodule update --init --remote
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- ![ submodule_update1] ( http://www. kbengine.org /assets/img/screenshots/gitbash_submodule.png )
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+ ![ submodule_update1] ( http://kbengine.github.io /assets/img/screenshots/gitbash_submodule.png )
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* Or use TortoiseGit(menu): TortoiseGit -> Submodule Update:
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- ![ submodule_update2] ( http://www. kbengine.org /assets/img/screenshots/unity3d_plugins_submodule_update.jpg )
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+ ![ submodule_update2] ( http://kbengine.github.io /assets/img/screenshots/unity3d_plugins_submodule_update.jpg )
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* Or manually get the demo-assets(server)
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@@ -47,7 +47,7 @@ http://www.kbengine.org
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unzip and copy to "kbengine/" (The root directory server engine, such as $KBE_ROOT)
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3. Copy "kbengine_unity3d_demo\kbengine_demos_assets" to "kbengine\" root directory
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- ![ demo_configure] ( http://www. kbengine.org /assets/img/screenshots/demo_copy_kbengine.jpg )
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+ ![ demo_configure] ( http://kbengine.github.io /assets/img/screenshots/demo_copy_kbengine.jpg )
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4. Generate a Client plugins from the server-side asset library (optional, one by default unless the server-assets is modified)
@@ -58,7 +58,7 @@ http://www.kbengine.org
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## Configure Demo(Optional):
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Change the login address:
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- ![ demo_configure] ( http://www. kbengine.org /assets/img/screenshots/demo_configure.jpg )
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+ ![ demo_configure] ( http://kbengine.github.io /assets/img/screenshots/demo_configure.jpg )
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kbengine_unity3d_demo\Scripts\kbe_scripts\clientapp.cs -> ip
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kbengine_unity3d_demo\Scripts\kbe_scripts\clientapp.cs -> port
@@ -72,7 +72,7 @@ http://www.kbengine.org
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Check the startup status:
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If successful will find log "Components::process(): Found all the components!".
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Otherwise, please search the "ERROR" keyword in logs, according to the error description to try to solve.
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- (More: http://www. kbengine.org /docs/startup_shutdown.html)
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+ (More: http://kbengine.github.io /docs/startup_shutdown.html)
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Start server:
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Windows:
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Linux:
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kbengine\kbengine_demos_assets\start_server.sh
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- (More: http://www. kbengine.org /docs/startup_shutdown.html)
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+ (More: http://kbengine.github.io /docs/startup_shutdown.html)
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## Start the Client:
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## Screenshots:
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- ![ screenshots1] ( http://www. kbengine.org /assets/img/screenshots/unity3d_demo9.jpg )
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- ![ screenshots2] ( http://www. kbengine.org /assets/img/screenshots/unity3d_demo10.jpg )
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- ![ screenshots3] ( http://www. kbengine.org /assets/img/screenshots/unity3d_demo11.jpg )
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+ ![ screenshots1] ( http://kbengine.github.io /assets/img/screenshots/unity3d_demo9.jpg )
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+ ![ screenshots2] ( http://kbengine.github.io /assets/img/screenshots/unity3d_demo10.jpg )
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+ ![ screenshots3] ( http://kbengine.github.io /assets/img/screenshots/unity3d_demo11.jpg )
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