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*[Milease](https://github.com/MorizeroDev/Milease) Animate anything in one line of code, simplifying your UI animation development process and boosting your UI development efficiency.
*[IlluminationComparison](https://github.com/EKnapik/IlluminationComparison) A comparison of typical illumination methods. (SSAO, HBO, VXGI, and Ray Traced Global Illumination)
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*[dirtchamber](https://github.com/thefranke/dirtchamber) A mixed reality testing environment for real-time global illumination algorithms
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*[NatRender](https://github.com/unitycoder/NatRender) NatRender is a lightweight graphics utility library for Unity Engine.
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*[NatRender](https://github.com/unitycoder/NatRender) NatRender is a lightweight graphics utility library for Unity Engine.
*[ShaderAccessor](https://github.com/JiongXiaGu/ShaderAccessor) Define the structure, assign values to shader parameters using C# reflection,work in unity
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*[CategoryTool](https://github.com/Demkeys/CategoryTool) Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.
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*[RapidGUI](https://github.com/fuqunaga/RapidGUI) Unity OnGUI(IMGUI) extensions for Rapid prototyping/development
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-[bovinelabs.event](https://github.com/tertle/com.bovinelabs.event) A high performance solution for safely creating events between systems in Unity ECS.
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-[UniFlux](https://github.com/xavierarpa/UniFlux) Easy to use, Super Optimized, Typed Event Driven with Flux for Unity.
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