Building a Semi-Automated Decolonial Reprogramming Game with User-Driven Escalating Commands #1
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minalaveau
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Note: I’m seeking technical support, not ethical input, though respectful discussion is welcome.
Background: I’m developing an engagement-driven game based in Black feminist theory, where user behavior is reprogrammed over time through structured commands (e.g. reading Black feminist theory, writing essays on the politics of cybernetic bodies, etc). The game is distributed across multiple platforms, with the long-term goal of unifying it under a single open-source framework.
The narrative centers a protagonist who embodies my severed gynoid consciousness, serving as a metaphor for the dehumanized Black feminine. The character subverts societal power dynamics and challenges Western technofetishist obsession with the “gynoid” (for the purposes of this study, an artificial, semi-autonomous feminine being). This system is designed not only to function as a transactional loop but as a living experiment in human behavioral patterns, data modeling, and the potential of decolonial reprogramming.
Question: What are the most effective methods for semi-automating a user-driven, transactional system where user behavior is reprogrammed through structured, escalating commands? I’m also interested in strategies for tracking, analyzing and categorizing user actions over time- especially as the system scales in complexity.
I intend for this project to be 100% open source, with a framework that evolve amongst my peers and dominatrix community. Example architectures, database schemas, or behavioral tagging systems (e.g. in Python or Javascript) would be especially helpful.
#GameDev #FeministTech #OpenSource #DataScience #BlackFeminist #Decolonial #Repgrogramming #CyberFeminism #BehavioralDesign #GameDevelopment #FeministTech
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