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AndroidManifest.template.xml

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<?xml version="1.0" encoding="utf-8"?>
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<!-- BEGIN_INCLUDE(manifest) -->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="%package%"
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android:versionCode="%versionCode%"
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android:versionName="%versionName%"
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android:installLocation="%installLocation%">
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<!-- This is the platform API where NativeActivity was introduced. -->
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<uses-sdk android:minSdkVersion="%minSdkVersion%" android:targetSdkVersion="%targetSdkVersion%" />
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<%uses-permission%>
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<uses-feature android:glEsVersion="0x00020000" android:required="True"/>
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<application android:persistent="%persistent%"
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android:restoreAnyVersion="%restoreAnyVersion%"
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android:label="%label%"
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android:debuggable="%debuggable%"
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android:largeHeap="%largeHeap%"
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android:icon="%icon%"
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android:theme="%theme%"
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android:hardwareAccelerated="%hardwareAccelerated%">
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<%application-meta-data%>
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<%services%>
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<!-- Our activity is a subclass of the built-in NativeActivity framework class.
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This will take care of integrating with our NDK code. -->
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<activity android:name="com.embarcadero.firemonkey.FMXNativeActivity"
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android:label="%activityLabel%"
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android:configChanges="orientation|keyboard|keyboardHidden|screenSize"
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android:launchMode="singleTask">
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<!-- Tell NativeActivity the name of our .so -->
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<meta-data android:name="android.app.lib_name"
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android:value="%libNameValue%" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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<%activity%>
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<%receivers%>
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</application>
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</manifest>
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<!-- END_INCLUDE(manifest) -->

Assets/Fonts/FS Cherry Swash Bold.ttf

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Assets/Fonts/FS Cherry Swash.ttf

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Assets/Fonts/Skranji.ttf

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Assets/Fonts/SkranjiB.ttf

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Assets/Fonts/Space Mono.ttf

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Assets/Mp3/Bomb.mp3

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Assets/Mp3/Click.mp3

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Assets/Mp3/CoinCollect.mp3

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Assets/Mp3/Cuttle.mp3

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