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Hi,
Thanks for sharing this great dataset!
I noticed that some scenes require different SMPL models when converting parameters (betas
, body_pose
, global_orient
, transl
) into mesh vertices
:
01_tagging
,02_lego
, and03_fencing
needSMPL_MALE.pkl
- All other scenes need
SMPL_NEUTRAL.pkl
Currently, SMPL_NEUTRAL.pkl
is used for all scenes, but the first three should be using SMPL_MALE.pkl
. Since this isn’t mentioned anywhere, I thought I’d bring it up. These scenes use default values, so I think uncommenting L148 and commenting L149 in default.py
should fix it.
If you're just using the precomputed vertices
, this doesn't matter. But if you're wondering why the SMPL parameters don't reproduce the same vertices
, this is likely the reason.
Thanks!
taconite
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