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SMPL model mismatch in some scenes #13

@daeyun

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@daeyun

Hi,

Thanks for sharing this great dataset!

I noticed that some scenes require different SMPL models when converting parameters (betas, body_pose, global_orient, transl) into mesh vertices:

  • 01_tagging, 02_lego, and 03_fencing need SMPL_MALE.pkl
  • All other scenes need SMPL_NEUTRAL.pkl

Currently, SMPL_NEUTRAL.pkl is used for all scenes, but the first three should be using SMPL_MALE.pkl. Since this isn’t mentioned anywhere, I thought I’d bring it up. These scenes use default values, so I think uncommenting L148 and commenting L149 in default.py should fix it.

If you're just using the precomputed vertices, this doesn't matter. But if you're wondering why the SMPL parameters don't reproduce the same vertices, this is likely the reason.

Thanks!

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