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| 1 | +class com.clubpenguin.games.dancing.DanceNetClient extends com.clubpenguin.games.generic.NetClient |
| 2 | +{ |
| 3 | + var currentState, timeToNextSong, songName, gameEngine, AIRTOWER, netSendTimeMillis, keyPressIDs, sendPlayerActionMessage, songData, millisPerBar, roomID; |
| 4 | + function DanceNetClient() |
| 5 | + { |
| 6 | + super(); |
| 7 | + currentState = com.clubpenguin.games.dancing.DanceNetClient.STATE_DISCONNECTED; |
| 8 | + timeToNextSong = 0; |
| 9 | + songName = "undefined"; |
| 10 | + } // End of the function |
| 11 | + function init($gameEngine) |
| 12 | + { |
| 13 | + super.init(); |
| 14 | + gameEngine = $gameEngine; |
| 15 | + AIRTOWER.addListener(com.clubpenguin.games.dancing.DanceNetClient.MESSAGE_FINISH_GAME, handleEndGameMessage, this); |
| 16 | + } // End of the function |
| 17 | + function destroy() |
| 18 | + { |
| 19 | + super.destroy(); |
| 20 | + currentState = com.clubpenguin.games.dancing.DanceNetClient.STATE_DISCONNECTED; |
| 21 | + AIRTOWER.removeListener(com.clubpenguin.games.dancing.DanceNetClient.MESSAGE_FINISH_GAME, handleEndGameMessage, this); |
| 22 | + } // End of the function |
| 23 | + function updateKeyPresses($keyPresses) |
| 24 | + { |
| 25 | + var _loc8 = gameEngine.elapsedTimeMillis; |
| 26 | + if (_loc8 > netSendTimeMillis + com.clubpenguin.games.dancing.DanceNetClient.NET_SEND_INTERVAL) |
| 27 | + { |
| 28 | + netSendTimeMillis = netSendTimeMillis + com.clubpenguin.games.dancing.DanceNetClient.NET_SEND_INTERVAL; |
| 29 | + var _loc5 = new Array(); |
| 30 | + var _loc4 = new Array(); |
| 31 | + _loc4.push(gameEngine.currentScore); |
| 32 | + for (var _loc7 in keyPressIDs) |
| 33 | + { |
| 34 | + var _loc2 = $keyPresses[keyPressIDs[_loc7]]; |
| 35 | + if (_loc2.noteDuration == 0 || _loc2.releaseTime != com.clubpenguin.games.dancing.Note.RESULT_NOT_PRESSED) |
| 36 | + { |
| 37 | + var _loc3 = _loc2.noteType + "," + _loc2.pressTime + "," + _loc2.releaseTime + "," + _loc2.getNotePressResult(); |
| 38 | + _loc4.push(_loc3); |
| 39 | + continue; |
| 40 | + } // end if |
| 41 | + _loc5.push(keyPressIDs[_loc7]); |
| 42 | + } // end of for...in |
| 43 | + keyPressIDs = _loc5; |
| 44 | + this.sendPlayerActionMessage(_loc4); |
| 45 | + } // end if |
| 46 | + } // End of the function |
| 47 | + function handleGetGameMessage(resObj) |
| 48 | + { |
| 49 | + com.clubpenguin.games.generic.NetClient.debugTrace("(DanceNetClient) handleGetGameMessage called", com.clubpenguin.util.Reporting.DEBUGLEVEL_MESSAGE); |
| 50 | + com.clubpenguin.games.generic.NetClient.debugTrace("smartRoomID: " + resObj[0]); |
| 51 | + com.clubpenguin.games.generic.NetClient.debugTrace("estimatedTime: " + resObj[1]); |
| 52 | + com.clubpenguin.games.generic.NetClient.debugTrace("nextSong: " + com.clubpenguin.util.LocaleText.getText("menu_song_item_" + resObj[2])); |
| 53 | + com.clubpenguin.games.generic.NetClient.debugTrace("timeToNextSong: " + resObj[3]); |
| 54 | + timeToNextSong = parseInt(resObj[1]) + parseInt(resObj[3]); |
| 55 | + songName = com.clubpenguin.util.LocaleText.getText("menu_song_item_" + resObj[2]); |
| 56 | + currentState = com.clubpenguin.games.dancing.DanceNetClient.STATE_ATTEMPT_TO_JOIN; |
| 57 | + gameEngine.setSong(parseInt(resObj[3])); |
| 58 | + gameEngine.startTimer(); |
| 59 | + gameEngine.loadMenu(com.clubpenguin.games.dancing.MenuSystem.MENU_MULTIPLAYER_PRE_QUEUE); |
| 60 | + } // End of the function |
| 61 | + function handleJoinGameMessage(resObj) |
| 62 | + { |
| 63 | + com.clubpenguin.games.generic.NetClient.debugTrace("(DanceNetClient) handleJoinGameMessage called", com.clubpenguin.util.Reporting.DEBUGLEVEL_MESSAGE); |
| 64 | + com.clubpenguin.games.generic.NetClient.debugTrace("smartRoomID: " + resObj[0]); |
| 65 | + com.clubpenguin.games.generic.NetClient.debugTrace("success: " + resObj[1]); |
| 66 | + com.clubpenguin.games.generic.NetClient.debugTrace("songName: " + com.clubpenguin.util.LocaleText.getText("menu_song_item_" + resObj[2])); |
| 67 | + com.clubpenguin.games.generic.NetClient.debugTrace("timeToNextSong: " + resObj[3]); |
| 68 | + var _loc3 = resObj[1] == "true"; |
| 69 | + songName = com.clubpenguin.util.LocaleText.getText("menu_song_item_" + resObj[2]); |
| 70 | + timeToNextSong = parseInt(resObj[3]); |
| 71 | + if (_loc3) |
| 72 | + { |
| 73 | + currentState = com.clubpenguin.games.dancing.DanceNetClient.STATE_QUEUEING; |
| 74 | + gameEngine.setSong(parseInt(resObj[2])); |
| 75 | + gameEngine.startTimer(); |
| 76 | + gameEngine.loadMenu(com.clubpenguin.games.dancing.MenuSystem.MENU_MULTIPLAYER_JOIN_GAME); |
| 77 | + } |
| 78 | + else |
| 79 | + { |
| 80 | + currentState = com.clubpenguin.games.dancing.DanceNetClient.STATE_DISCONNECTED; |
| 81 | + gameEngine.loadMenu(com.clubpenguin.games.dancing.MenuSystem.MENU_MULTIPLAYER_SERVERFULL); |
| 82 | + } // end else if |
| 83 | + } // End of the function |
| 84 | + function handleStartGameMessage(resObj) |
| 85 | + { |
| 86 | + com.clubpenguin.games.generic.NetClient.debugTrace("(DanceNetClient) handleStartGameMessage called", com.clubpenguin.util.Reporting.DEBUGLEVEL_MESSAGE); |
| 87 | + com.clubpenguin.games.generic.NetClient.debugTrace("smartRoomID: " + resObj[0]); |
| 88 | + com.clubpenguin.games.generic.NetClient.debugTrace("noteTimes: " + resObj[1]); |
| 89 | + com.clubpenguin.games.generic.NetClient.debugTrace("noteTypes: " + resObj[2]); |
| 90 | + com.clubpenguin.games.generic.NetClient.debugTrace("noteLengths: " + resObj[3]); |
| 91 | + com.clubpenguin.games.generic.NetClient.debugTrace("millisPerBar: " + resObj[4]); |
| 92 | + var _loc4 = resObj[1].split(","); |
| 93 | + var _loc2 = resObj[2].split(","); |
| 94 | + var _loc5 = resObj[3].split(","); |
| 95 | + songData = [[], [], []]; |
| 96 | + for (var _loc6 in _loc2) |
| 97 | + { |
| 98 | + songData[0][_loc6] = parseInt(_loc2[_loc6]); |
| 99 | + songData[1][_loc6] = parseInt(_loc4[_loc6]); |
| 100 | + songData[2][_loc6] = parseInt(_loc5[_loc6]); |
| 101 | + } // end of for...in |
| 102 | + millisPerBar = parseInt(resObj[4]); |
| 103 | + netSendTimeMillis = 0; |
| 104 | + currentState = com.clubpenguin.games.dancing.DanceNetClient.STATE_IN_GAME; |
| 105 | + gameEngine.loadMenu(com.clubpenguin.games.dancing.MenuSystem.MENU_START_MULTIPLAYER_SONG); |
| 106 | + gameEngine.startSong(); |
| 107 | + } // End of the function |
| 108 | + function handleEndGameMessage(resObj) |
| 109 | + { |
| 110 | + com.clubpenguin.games.generic.NetClient.debugTrace("(DanceNetClient) handleEndGameMessage called", com.clubpenguin.util.Reporting.DEBUGLEVEL_MESSAGE); |
| 111 | + this.handlePlayerActionMessage(resObj); |
| 112 | + gameEngine.loadMenu(com.clubpenguin.games.dancing.MenuSystem.MENU_START_MULTIPLAYER_SONG); |
| 113 | + gameEngine.endSong(); |
| 114 | + } // End of the function |
| 115 | + function handleUpdateGameMessage(resObj) |
| 116 | + { |
| 117 | + com.clubpenguin.games.generic.NetClient.debugTrace("handleUpdateGameMessage - not implemented!", com.clubpenguin.util.Reporting.DEBUGLEVEL_WARNING); |
| 118 | + } // End of the function |
| 119 | + function handlePlayerActionMessage(resObj) |
| 120 | + { |
| 121 | + com.clubpenguin.games.generic.NetClient.debugTrace("(DanceNetClient) handlePlayerActionMessage called", com.clubpenguin.util.Reporting.DEBUGLEVEL_MESSAGE); |
| 122 | + com.clubpenguin.games.generic.NetClient.debugTrace("smartRoomID: " + resObj[0]); |
| 123 | + com.clubpenguin.games.generic.NetClient.debugTrace("playerScores: " + resObj[1]); |
| 124 | + var _loc4 = resObj[1].split(","); |
| 125 | + var _loc5 = new Array(); |
| 126 | + for (var _loc6 in _loc4) |
| 127 | + { |
| 128 | + var _loc2 = _loc4[_loc6].split("|"); |
| 129 | + com.clubpenguin.games.generic.NetClient.debugTrace("smartID[" + _loc6 + "]: " + _loc2[0]); |
| 130 | + com.clubpenguin.games.generic.NetClient.debugTrace("name[" + _loc6 + "]: " + _loc2[1]); |
| 131 | + com.clubpenguin.games.generic.NetClient.debugTrace("score[" + _loc6 + "]: " + _loc2[2]); |
| 132 | + com.clubpenguin.games.generic.NetClient.debugTrace("rating[" + _loc6 + "]: " + _loc2[3]); |
| 133 | + com.clubpenguin.games.generic.NetClient.debugTrace("noteStreak[" + _loc6 + "]: " + _loc2[4]); |
| 134 | + var _loc3 = new Object(); |
| 135 | + _loc3.smartID = parseInt(_loc2[0]); |
| 136 | + _loc3.name = _loc2[1]; |
| 137 | + _loc3.score = parseInt(_loc2[2]); |
| 138 | + _loc3.rating = parseInt(_loc2[3]); |
| 139 | + _loc3.streak = parseInt(_loc2[4]); |
| 140 | + if (_loc3.name != undefined && _loc3.name != "undefined") |
| 141 | + { |
| 142 | + _loc5.push(_loc3); |
| 143 | + } // end if |
| 144 | + } // end of for...in |
| 145 | + _loc5.sortOn("score", Array.DESCENDING | Array.NUMERIC); |
| 146 | + if (_loc5.length > 0) |
| 147 | + { |
| 148 | + gameEngine.updateMultiplayerScores(_loc5); |
| 149 | + } // end if |
| 150 | + } // End of the function |
| 151 | + function handleErrorMessage(resObj) |
| 152 | + { |
| 153 | + com.clubpenguin.games.generic.NetClient.debugTrace("(DanceNetClient) handleErrorMessage called", com.clubpenguin.util.Reporting.DEBUGLEVEL_MESSAGE); |
| 154 | + com.clubpenguin.games.generic.NetClient.debugTrace("smartRoomID: " + resObj[0]); |
| 155 | + com.clubpenguin.games.generic.NetClient.debugTrace("errorCode: " + resObj[1]); |
| 156 | + var _loc2 = parseInt(resObj[1]); |
| 157 | + if (_loc2 == com.clubpenguin.games.dancing.GameEngine.ERROR_CODE_ROOM_FULL) |
| 158 | + { |
| 159 | + gameEngine.loadMenu(com.clubpenguin.games.dancing.MenuSystem.ERROR_CODE_ROOM_FULL); |
| 160 | + } |
| 161 | + else if (_loc2 == com.clubpenguin.games.dancing.GameEngine.ERROR_CODE_MULTIPLE_CONNECTIONS) |
| 162 | + { |
| 163 | + gameEngine.loadMenu(com.clubpenguin.games.dancing.MenuSystem.ERROR_CODE_MULTIPLE_CONNECTIONS); |
| 164 | + } // end else if |
| 165 | + } // End of the function |
| 166 | + function handleCloseGameMessage(resObj) |
| 167 | + { |
| 168 | + com.clubpenguin.games.generic.NetClient.debugTrace("handleCloseGameMessage - not implemented!", com.clubpenguin.util.Reporting.DEBUGLEVEL_WARNING); |
| 169 | + } // End of the function |
| 170 | + function handleAbortGameMessage(resObj) |
| 171 | + { |
| 172 | + com.clubpenguin.games.generic.NetClient.debugTrace("handleAbortGameMessage - not implemented!", com.clubpenguin.util.Reporting.DEBUGLEVEL_WARNING); |
| 173 | + } // End of the function |
| 174 | + function sendDifficultyLevelMessage($difficulty) |
| 175 | + { |
| 176 | + com.clubpenguin.games.generic.NetClient.debugTrace("sendDifficultyLevelMessage - difficulty is " + $difficulty); |
| 177 | + AIRTOWER.send(com.clubpenguin.games.generic.NetClient.SERVER_SIDE_EXTENSION_NAME, com.clubpenguin.games.dancing.DanceNetClient.MESSAGE_CHANGE_DIFFICULTY, [$difficulty], com.clubpenguin.games.generic.NetClient.SERVER_SIDE_MESSAGE_TYPE, roomID); |
| 178 | + } // End of the function |
| 179 | + function sendGetGameAgainMessage() |
| 180 | + { |
| 181 | + com.clubpenguin.games.generic.NetClient.debugTrace("sendGetGameAgainMessage"); |
| 182 | + AIRTOWER.send(com.clubpenguin.games.generic.NetClient.SERVER_SIDE_EXTENSION_NAME, com.clubpenguin.games.dancing.DanceNetClient.MESSAGE_GET_GAME_AGAIN, "", com.clubpenguin.games.generic.NetClient.SERVER_SIDE_MESSAGE_TYPE, roomID); |
| 183 | + } // End of the function |
| 184 | + static var MESSAGE_CHANGE_DIFFICULTY = "zd"; |
| 185 | + static var MESSAGE_FINISH_GAME = "zf"; |
| 186 | + static var MESSAGE_GET_GAME_AGAIN = "zr"; |
| 187 | + static var NET_SEND_INTERVAL = 3000; |
| 188 | + static var STATE_DISCONNECTED = 0; |
| 189 | + static var STATE_ATTEMPT_TO_JOIN = 1; |
| 190 | + static var STATE_QUEUEING = 2; |
| 191 | + static var STATE_IN_GAME = 3; |
| 192 | +} // End of Class |
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