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@@ -43,6 +43,7 @@ For similar reasons, and because some features are vastly more complex than othe
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* Various tweaks, bugfixes and code-quality improvements
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### Graphics
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* Many many improvements to the Vulkan renderer, by Benau and CodingJellyfish
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* Improve the accuracy of the framerate limiter, by Benau
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* Add more maximum framerate options to the built-in framerate limiter, by Benau
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* Add some graphical effects for legacy video drivers, by Benau
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* Add an always visible random track button in track selection, by Hanuko33 and Alayan
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* Generate higher resolution texture for scalable fonts, by CodingJellyfish
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* Fix for multiple keyboard navigation issues, by Alayan
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* Better scaling for font size and for race UI elements across different aspect ratios, by Alayan
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* Various enhancements, by QwertyChouskie, Nomagno, Nstelt and others
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#### In-race UI
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* Bugfix: GP result showed kart identifier instead of name.
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* Improvement: there is now 1 1 sec. wait period for the race result screen, avoiding the problem that someone presses space/enter at the end of a race, immediately quitting the menu before it can be read.
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### Tracks and modeling
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#### Karts
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- New Pidgin kart
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- New Nolok kart
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## SuperTuxKart 0.6.1a (February 2009)
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* Bugfix: battle mode would not display track groups.
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