You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hello by accident my environnent switched to 1.2 (I was using 1.1 until now) and I realized that my font were not rendered the same
Seems the cause comes from calculateBoundingBox which return a smaller value for the yMax in v1.2 than v1.1, as a result, when creating the sprite the bottom of the font gets truncated because of the sprite height
I took some screenshot having green background of the font so you can see more clearly the boundaries
I rolled back to v1.1 and was wondering if you have any idea about the reason and fix the v1.2 so it behave as it should be ?