|
1 |
| -using System; |
2 |
| -using System.Collections.Generic; |
3 |
| - |
4 |
| -namespace uRayTracerDemo.uRays |
5 |
| -{ |
6 |
| - public class Ray : IReadOnlyList<RayPoint> |
7 |
| - { |
8 |
| - #region Properties |
9 |
| - |
10 |
| - List<RayPoint> rayPoints; |
11 |
| - |
12 |
| - public double Theta0_rad { get; private set; } |
13 |
| - public double Theta_rad { get; private set; } |
14 |
| - public double Z0_m { get; private set; } |
15 |
| - public double Path_m { get; private set; } |
16 |
| - public double ZMax_m { get; private set; } |
17 |
| - |
18 |
| - double prevTheta_deg_valid; |
19 |
| - |
20 |
| - Func<double, double> getSoundSpeed; |
21 |
| - |
22 |
| - public static double EtaSurface = 0.3; |
23 |
| - public static double EtaBottom = 0.1; |
24 |
| - |
25 |
| - public double XMax_m |
26 |
| - { |
27 |
| - get |
28 |
| - { |
29 |
| - return rayPoints[rayPoints.Count - 1].X_m; |
30 |
| - } |
31 |
| - } |
32 |
| - |
33 |
| - double cPrev; |
34 |
| - double c; |
35 |
| - |
36 |
| - #endregion |
37 |
| - |
38 |
| - #region Constructor |
39 |
| - |
40 |
| - public Ray(double z0_m, double zMax_m, double theta0_deg, Func<double, double> soundSpeedVsZ) |
41 |
| - { |
42 |
| - if (soundSpeedVsZ == null) |
43 |
| - throw new ArgumentNullException("soundSpeedVsZ"); |
44 |
| - |
45 |
| - getSoundSpeed = soundSpeedVsZ; |
46 |
| - |
47 |
| - Z0_m = z0_m; |
48 |
| - ZMax_m = zMax_m; |
49 |
| - Theta0_rad = theta0_deg * Math.PI / 180; |
50 |
| - |
51 |
| - if ((Theta0_rad >= 0) && (Theta0_rad < 0.002)) |
52 |
| - Theta0_rad = 0.002; |
53 |
| - else if ((Theta0_rad <= 0) && (Theta0_rad > -0.002)) |
54 |
| - Theta0_rad = -0.002; |
55 |
| - |
56 |
| - Theta_rad = Theta0_rad; |
57 |
| - prevTheta_deg_valid = Theta_rad; |
58 |
| - Path_m = 0; |
59 |
| - rayPoints = new List<RayPoint>(); |
60 |
| - |
61 |
| - cPrev = getSoundSpeed(z0_m); |
62 |
| - |
63 |
| - rayPoints.Add(new RayPoint(0, Z0_m, 1)); |
64 |
| - } |
65 |
| - |
66 |
| - #endregion |
67 |
| - |
68 |
| - #region Methods |
69 |
| - |
70 |
| - public RayPoint Step(double dZ) |
71 |
| - { |
72 |
| - double z = rayPoints[rayPoints.Count - 1].Z_m; |
73 |
| - double x = rayPoints[rayPoints.Count - 1].X_m; |
74 |
| - double e = rayPoints[rayPoints.Count - 1].E; |
75 |
| - |
76 |
| - double theta_sign = Theta_rad > 0 ? 1 : -1; |
77 |
| - z += (dZ * theta_sign); |
78 |
| - |
79 |
| - if (z > ZMax_m) |
80 |
| - { |
81 |
| - if (z >= ZMax_m) |
82 |
| - { |
83 |
| - Theta_rad = -Theta_rad; |
84 |
| - theta_sign = -theta_sign; |
85 |
| - z = ZMax_m * 2 - z; |
86 |
| - e *= EtaBottom; |
87 |
| - // bottom reflection |
88 |
| - } |
89 |
| - } |
90 |
| - else |
91 |
| - { |
92 |
| - if (z <= 0) |
93 |
| - { |
94 |
| - Theta_rad = -Theta_rad; |
95 |
| - theta_sign = -theta_sign; |
96 |
| - z = -z; |
97 |
| - e *= EtaSurface; |
98 |
| - // surface reflection |
99 |
| - } |
100 |
| - } |
101 |
| - |
102 |
| - double rsn = dZ / Math.Abs(Math.Sin(Theta_rad)); |
103 |
| - double drn = Math.Sqrt(rsn * rsn - dZ * dZ); |
104 |
| - Path_m += rsn; |
105 |
| - x += drn; |
106 |
| - |
107 |
| - c = getSoundSpeed(z); |
108 |
| - |
109 |
| - double cosTheta = Math.Cos(Theta_rad); |
110 |
| - double recipSinTheta = 1.0 / Math.Sin(Theta_rad); |
111 |
| - double cncp = cosTheta * c / cPrev; |
112 |
| - |
113 |
| - if ((Math.Abs(cncp) <= 1) && (!double.IsInfinity(recipSinTheta))) |
114 |
| - { |
115 |
| - prevTheta_deg_valid = Theta_rad; |
116 |
| - Theta_rad = theta_sign * Math.Acos(cncp); |
117 |
| - } |
118 |
| - else |
119 |
| - { |
120 |
| - Theta_rad = -prevTheta_deg_valid; |
121 |
| - } |
122 |
| - |
123 |
| - cPrev = c; |
124 |
| - |
125 |
| - RayPoint newPoint = new RayPoint(x, z, e); |
126 |
| - rayPoints.Add(newPoint); |
127 |
| - |
128 |
| - return newPoint; |
129 |
| - } |
130 |
| - |
131 |
| - #endregion |
132 |
| - |
133 |
| - #region IReadOnlyList |
134 |
| - |
135 |
| - public RayPoint this[int index] |
136 |
| - { |
137 |
| - get { return rayPoints[index]; } |
138 |
| - } |
139 |
| - |
140 |
| - public int Count |
141 |
| - { |
142 |
| - get { return rayPoints.Count; } |
143 |
| - } |
144 |
| - |
145 |
| - public IEnumerator<RayPoint> GetEnumerator() |
146 |
| - { |
147 |
| - return rayPoints.GetEnumerator(); |
148 |
| - } |
149 |
| - |
150 |
| - System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() |
151 |
| - { |
152 |
| - return rayPoints.GetEnumerator(); |
153 |
| - } |
154 |
| - |
155 |
| - #endregion |
156 |
| - } |
157 |
| -} |
| 1 | +using System; |
| 2 | +using System.Collections.Generic; |
| 3 | + |
| 4 | +namespace uRayTracerDemo.uRays |
| 5 | +{ |
| 6 | + public class Ray : IReadOnlyList<RayPoint> |
| 7 | + { |
| 8 | + #region Properties |
| 9 | + |
| 10 | + List<RayPoint> rayPoints; |
| 11 | + |
| 12 | + public double Theta0_rad { get; private set; } |
| 13 | + public double Theta_rad { get; private set; } |
| 14 | + public double Z0_m { get; private set; } |
| 15 | + public double Path_m { get; private set; } |
| 16 | + public double ZMax_m { get; private set; } |
| 17 | + |
| 18 | + double prevTheta_deg_valid; |
| 19 | + |
| 20 | + Func<double, double> getSoundSpeed; |
| 21 | + |
| 22 | + public static double EtaSurface = 0.3; |
| 23 | + public static double EtaBottom = 0.1; |
| 24 | + |
| 25 | + public double XMax_m |
| 26 | + { |
| 27 | + get |
| 28 | + { |
| 29 | + return rayPoints[rayPoints.Count - 1].X_m; |
| 30 | + } |
| 31 | + } |
| 32 | + |
| 33 | + double cPrev; |
| 34 | + double c; |
| 35 | + |
| 36 | + #endregion |
| 37 | + |
| 38 | + #region Constructor |
| 39 | + |
| 40 | + public Ray(double z0_m, double zMax_m, double theta0_deg, Func<double, double> soundSpeedVsZ) |
| 41 | + { |
| 42 | + if (soundSpeedVsZ == null) |
| 43 | + throw new ArgumentNullException("soundSpeedVsZ"); |
| 44 | + |
| 45 | + getSoundSpeed = soundSpeedVsZ; |
| 46 | + |
| 47 | + Z0_m = z0_m; |
| 48 | + ZMax_m = zMax_m; |
| 49 | + Theta0_rad = theta0_deg * Math.PI / 180; |
| 50 | + |
| 51 | + if ((Theta0_rad >= 0) && (Theta0_rad < 0.002)) |
| 52 | + Theta0_rad = 0.002; |
| 53 | + else if ((Theta0_rad <= 0) && (Theta0_rad > -0.002)) |
| 54 | + Theta0_rad = -0.002; |
| 55 | + |
| 56 | + Theta_rad = Theta0_rad; |
| 57 | + prevTheta_deg_valid = Theta_rad; |
| 58 | + Path_m = 0; |
| 59 | + rayPoints = new List<RayPoint>(); |
| 60 | + |
| 61 | + cPrev = getSoundSpeed(z0_m); |
| 62 | + |
| 63 | + rayPoints.Add(new RayPoint(0, Z0_m, 1)); |
| 64 | + } |
| 65 | + |
| 66 | + #endregion |
| 67 | + |
| 68 | + #region Methods |
| 69 | + |
| 70 | + public RayPoint Step(double dZ) |
| 71 | + { |
| 72 | + double z = rayPoints[rayPoints.Count - 1].Z_m; |
| 73 | + double x = rayPoints[rayPoints.Count - 1].X_m; |
| 74 | + double e = rayPoints[rayPoints.Count - 1].E; |
| 75 | + |
| 76 | + double theta_sign = Theta_rad > 0 ? 1 : -1; |
| 77 | + z += (dZ * theta_sign); |
| 78 | + |
| 79 | + if (z > ZMax_m) |
| 80 | + { |
| 81 | + if (z >= ZMax_m) |
| 82 | + { |
| 83 | + Theta_rad = -Theta_rad; |
| 84 | + theta_sign = -theta_sign; |
| 85 | + z = ZMax_m * 2 - z; |
| 86 | + e *= EtaBottom; |
| 87 | + // bottom reflection |
| 88 | + } |
| 89 | + } |
| 90 | + else |
| 91 | + { |
| 92 | + if (z <= 0) |
| 93 | + { |
| 94 | + Theta_rad = -Theta_rad; |
| 95 | + theta_sign = -theta_sign; |
| 96 | + z = -z; |
| 97 | + e *= EtaSurface; |
| 98 | + // surface reflection |
| 99 | + } |
| 100 | + } |
| 101 | + |
| 102 | + double rsn = dZ / Math.Abs(Math.Sin(Theta_rad)); |
| 103 | + double drn = Math.Sqrt(rsn * rsn - dZ * dZ); |
| 104 | + Path_m += Math.Abs(rsn); |
| 105 | + x += drn; |
| 106 | + |
| 107 | + c = getSoundSpeed(z); |
| 108 | + |
| 109 | + double cosTheta = Math.Cos(Theta_rad); |
| 110 | + double recipSinTheta = 1.0 / Math.Sin(Theta_rad); |
| 111 | + double cncp = cosTheta * c / cPrev; |
| 112 | + |
| 113 | + if ((Math.Abs(cncp) <= 1) && (!double.IsInfinity(recipSinTheta))) |
| 114 | + { |
| 115 | + prevTheta_deg_valid = Theta_rad; |
| 116 | + Theta_rad = theta_sign * Math.Acos(cncp); |
| 117 | + } |
| 118 | + else |
| 119 | + { |
| 120 | + Theta_rad = -prevTheta_deg_valid; |
| 121 | + } |
| 122 | + |
| 123 | + cPrev = c; |
| 124 | + |
| 125 | + RayPoint newPoint = new RayPoint(x, z, e); |
| 126 | + rayPoints.Add(newPoint); |
| 127 | + |
| 128 | + return newPoint; |
| 129 | + } |
| 130 | + |
| 131 | + #endregion |
| 132 | + |
| 133 | + #region IReadOnlyList |
| 134 | + |
| 135 | + public RayPoint this[int index] |
| 136 | + { |
| 137 | + get { return rayPoints[index]; } |
| 138 | + } |
| 139 | + |
| 140 | + public int Count |
| 141 | + { |
| 142 | + get { return rayPoints.Count; } |
| 143 | + } |
| 144 | + |
| 145 | + public IEnumerator<RayPoint> GetEnumerator() |
| 146 | + { |
| 147 | + return rayPoints.GetEnumerator(); |
| 148 | + } |
| 149 | + |
| 150 | + System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() |
| 151 | + { |
| 152 | + return rayPoints.GetEnumerator(); |
| 153 | + } |
| 154 | + |
| 155 | + #endregion |
| 156 | + } |
| 157 | +} |
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