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@@ -18,15 +18,15 @@ Rmagine has the following top-level structure of directories:
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Contains all math related types and functions.
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All math datatypes are completely CUDA compatible.
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See `rmagine/math/types.h` for all types.
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See [Math](/library/math) section for more details.
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See [Math](/library/math.md) section for more details.
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## Types
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Fundamental types required for simulations, e.g. [sensor models](/getting_started/sensors). Depends on math types.
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Fundamental types required for simulations, e.g. [sensor models](/getting_started/sensors.md). Depends on math types.
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## Util
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Utility functions. For exaple, including `rmagine/util/prints.h` lets you print every math types via std::cout.
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Utility functions. For exaple, including `rmagine/util/prints.h` lets you print every math types via `std::cout`.
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```cpp
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#include<iostream>
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# Map
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All classes and functions that relate to map construction and map modifications. See [Getting Started - Maps](/getting_started/maps) for a introduction to map loading. Go to [Library - Maps](/library/maps) for a more detailed descriptions of how to build Rmagine maps.
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All classes and functions that relate to map construction and map modifications. See [Getting Started - Maps](/getting_started/maps.md) for a introduction to map loading. Go to [Library - Maps](/library/maps.md) for a more detailed descriptions of how to build Rmagine maps.
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