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src/drawaxis.jl

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#TODO: MUY IMPORTANTE: PARA QUE CALCULO INTERSECCIONES CUANDO PUEDO SABER LOS VALORES CON COORDS_TO_Z DIRECTAMENTE?
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#TODO: AL FINAL LOS ARCOS SON CONSTANTES, NO ES TAN COMPLEJO
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function draw_axis!(sc::SmithAxis)
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clipcolor = map(sc.blockscene, sc.clipcolor, sc.backgroundcolor) do cc, bgc

src/smithaxis.jl

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#cd("C://Users//Víctor//Documents//MiProyecto//Upload//SmithChart/src")
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#
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# using Makie
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# using Makie: parent_scene, shift_project, update_tooltip_alignment!, position2string
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# using Makie: DragPan, ScrollZoom, LimitReset
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# using Makie.GeometryBasics: Polygon
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# using Makie.GeometryBasics: LineString
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# using Printf
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# using Makie: inherit, automatic
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#using GLMakie
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Makie.@Block SmithAxis <: Makie.AbstractAxis begin
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scene::Scene
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end
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end
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#include("./InteractiveZoom.jl")
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#include("./cutgrid.jl")
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#include("./Functions.jl")
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#include("./InteractiveText.jl")
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#include("./drawaxis.jl")
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#include("./blockinteractivity.jl")
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#include("./SmithChartBlockF.jl")

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