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DisableUnload=Config.Bind(Utilities.ConfigSectionTweaks,"Disable Resource Unload",false,newConfigDescription("Disables all resource unloading. Requires large amounts of RAM or will likely crash your game.",null,newConfigurationManagerAttributes{IsAdvanced=true}));
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OptimizeMemoryUsage=Config.Bind(Utilities.ConfigSectionTweaks,"Optimize Memory Usage",true,newConfigDescription("Use more memory (if available) in order to load the game faster and reduce random stutter."));
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PercentMemoryThreshold=Config.Bind(Utilities.ConfigSectionTweaks,"Optimize Memory Threshold",75,newConfigDescription("Minimum amount of memory to be used before resource unloading will run.",null,newConfigurationManagerAttributes{IsAdvanced=true}));
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PercentMemoryThresholdDuringLoad=Config.Bind(Utilities.ConfigSectionTweaks,"Optimize Memory Threshold During Load",65,newConfigDescription("Minimum amount of memory to be used during load before resource unloading will run (should be lower than 'Percent Memory Threshold').",null,newConfigurationManagerAttributes{IsAdvanced=true}));
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#if !SBPR
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PercentMemoryThresholdDuringLoad=Config.Bind(Utilities.ConfigSectionTweaks,"Optimize Memory Threshold During Load",65,newConfigDescription($"Minimum amount of memory to be used during load before resource unloading will run (should be lower than 'Optimize Memory Threshold').",null,newConfigurationManagerAttributes{IsAdvanced=true}));
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#else
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PercentMemoryThresholdDuringLoad=Config.Bind(Utilities.ConfigSectionTweaks,"Optimize Memory Threshold During Load",80,newConfigDescription($"Minimum amount of memory to be used during load before resource unloading will run (should be higher than 'Optimize Memory Threshold').",null,newConfigurationManagerAttributes{IsAdvanced=true}));
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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