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📝 Update llms.txt to reflect Phase 2 completion (Issue #6)
- Mark Phase 2 (Core Move Generation) as 100% COMPLETE - Update implementation priorities to focus on Phase 3: Core Game Logic - Set Issue #15 (Enhance Board.js movePiece) as the next recommended task - Update current status to reflect the start of Phase 3 This aligns the main development guide with the latest project progress.
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llms.txt

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### 2. Move Generation System
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**Current Status:**
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- ✅ Pawn, Rook, Bishop, Knight, and King moves fully implemented (see `src/core/MoveGenerator.js`)
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- 🔄 Other pieces: Queen (see active issues)
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- ✅ Pawn, Rook, Bishop, Knight, King and Queen moves fully implemented (see `src/core/MoveGenerator.js`)
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**Move Object Structure:**
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```javascript
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**📊 Documentation Achievement**: Complete professional documentation foundation (README.md: 16.9KB, CONTRIBUTING.md: 10.7KB)
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### 🔄 Phase 2: Core Move Generation (CURRENT PRIORITY)
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1. **Issue #6**: Implement Queen Pseudo-Legal Move Generation (**RECOMMENDED NEXT**)
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### ✅ Phase 2: Core Move Generation (COMPLETED)
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- ✅ **Pawn, Rook, Bishop, Knight, King and Queen moves fully implemented**
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- **All pseudo-legal move generation for standard pieces is now implemented.**
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**Current Status**: ✅ Pawn, Rook, Bishop, Knight, and King moves complete (90% progress), 1 piece remaining
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### 📅 Phase 3: Core Game Logic (Medium Priority)
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1. Implement move validation and legal move filtering
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2. Add check/checkmate detection
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3. Complete game state management
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4. Enhanced Board.js movePiece for Game Logic
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### 📅 Phase 3: Core Game Logic (CURRENT PRIORITY)
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1. **Issue #15**: Enhance Board.js movePiece for Game Logic (**RECOMMENDED NEXT**)
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2. Implement move validation and legal move filtering
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3. Add check/checkmate detection
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4. Complete game state management
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### 🧠 Phase 4: AI Implementation (Lower Priority)
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1. Basic AI with random moves
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**Remember**: This guide focuses on HOW to develop, while `llms_project_context.txt` focuses on WHAT to develop next.
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**Current Status**: Core Move Generation Phase (90% complete) → Entering final piece implementation (Issue #6: Queen Move Generation)
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**Current Status**: Core Game Logic Phase (Phase 3) → Entering core game logic implementation (Issue #15)

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