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This repository was archived by the owner on Aug 5, 2025. It is now read-only.

Make game bootup?

Make game bootup? #348

Workflow file for this run

name: Windows Build
on:
push:
workflow_dispatch:
jobs:
build:
name: Windows Build
permissions: write-all
runs-on: windows-latest
steps:
- name: Pulling the new commit
uses: actions/checkout@v3
- name: Setting up Haxe
uses: krdlab/setup-haxe@v1
with:
haxe-version: 4.2.5
- name: Get Libs Hash
id: get_hash
shell: pwsh
run: |
$env:GITHUB_TOKEN="${{ secrets.GITHUB_TOKEN }}"
$hash = haxe -cp commandline -D analyzer-optimize --run Main get-libs-hash
"hash=$hash" | Out-File -FilePath $env:GITHUB_OUTPUT -Encoding utf8 -Append
- name: Restore existing build cache for faster compilation
id: cache
uses: actions/cache@v3
with:
# not caching the bin folder to prevent asset duplication and stuff like that
key: cache-build-windows-${{ steps.get_hash.outputs.hash }}
path: |
.haxelib/
~/.hxcpp/
export/release/windows/haxe/
export/release/windows/obj/
restore-keys: |
cache-build-windows-${{ steps.get_hash.outputs.hash }}
- name: Enable HXCPP compile cache
run: |
echo "HXCPP_COMPILE_CACHE=~/.hxcpp" >> $GITHUB_ENV
- name: Installing/Updating libraries
if: steps.cache.outputs.cache-hit != 'true'
run: |
haxe -cp commandline -D analyzer-optimize --run Main setup -s --actions
- name: Building HXCPP
if: steps.cache.outputs.cache-hit != 'true'
run: |
haxelib dev hxcpp .haxelib/hxcpp/git
cd .haxelib/hxcpp/git/tools/hxcpp
haxe compile.hxml
cd ../../../../..
- name: Building Lime
if: steps.cache.outputs.cache-hit != 'true'
run: |
haxelib dev lime .haxelib/lime/git
haxelib run lime setup -alias -y -nocffi -eval
haxelib run lime rebuild windows -release -nocolor -eval
cd .haxelib/lime/git/tools
haxe tools.hxml
cd ../../../..
- name: Building the game
run: |
haxelib run lime build windows
- name: Uploading artifact (entire build)
uses: actions/upload-artifact@v4
with:
name: Codename Engine
path: export/release/windows/bin
# - name: Uploading artifact (executable)
# uses: actions/upload-artifact@v4
# with:
# name: Update-Windows
# path: export/release/windows/bin/CodenameEngine.exe
- name: Clearing already existing cache
uses: actions/github-script@v6
env:
HASH: ${{ steps.get_hash.outputs.hash }}
with:
script: |
const hash = process.env.HASH;
const caches = await github.rest.actions.getActionsCacheList({
owner: context.repo.owner,
repo: context.repo.repo,
});
for (const cache of caches.data.actions_caches) {
if (cache.key == "cache-build-windows-" + hash) {
console.log('Clearing ' + cache.key + '...');
await github.rest.actions.deleteActionsCacheById({
owner: context.repo.owner,
repo: context.repo.repo,
cache_id: cache.id,
});
console.log("Cache cleared.");
}
}
- name: Uploading new cache
uses: actions/cache@v3
with:
# caching again since for some reason it doesnt work with the first post cache shit
key: cache-build-windows-${{ steps.get_hash.outputs.hash }}
path: |
.haxelib/
~/.hxcpp/
export/release/windows/haxe/
export/release/windows/obj/
restore-keys: |
cache-build-windows-${{ steps.get_hash.outputs.hash }}