This is a gameboy and gameboy color emulator written in C++ using SFML for graphics, inputs, and timing.
- Tetris - fully working
- Dr.Mario - fully working
- Links Awakening - fully working
- Super Mario Land - fully working
- Super Mario Land 2 - fully working
- Kirby's Dream Land - fully working
- Blargg's cpu_instrs
- Blargg's instr_timing
- Blargg's mem_timing
The Cycle-Accurate Game Boy Docs
Reddit comment about screen disable
The Ultimate Game Boy Talk (33c3)